From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 73785] New: Team Fortress 2 causes random GPU stalls on radeonsi Date: Sun, 19 Jan 2014 05:52:48 +0000 Message-ID: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============2048286487==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 8B902FA382 for ; Sat, 18 Jan 2014 21:52:48 -0800 (PST) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: dri-devel-bounces@lists.freedesktop.org Errors-To: dri-devel-bounces@lists.freedesktop.org To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============2048286487== Content-Type: multipart/alternative; boundary="1390110768.e6AAD260.10256"; charset="us-ascii" --1390110768.e6AAD260.10256 Date: Sun, 19 Jan 2014 05:52:48 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" https://bugs.freedesktop.org/show_bug.cgi?id=73785 Priority: medium Bug ID: 73785 Assignee: dri-devel@lists.freedesktop.org Summary: Team Fortress 2 causes random GPU stalls on radeonsi Severity: normal Classification: Unclassified OS: Linux (All) Reporter: xamaniqinqu@gmail.com Hardware: x86-64 (AMD64) Status: NEW Version: git Component: Drivers/Gallium/radeonsi Product: Mesa Created attachment 92376 --> https://bugs.freedesktop.org/attachment.cgi?id=92376&action=edit dmesg output related to the GPU stall. Overview: The game "Team Fortress 2" causes the GPU to stall randomly. The stalls sometimes resolve by themselves after ~1 min, but will occur again rapidly. Steps to reproduce: 1) Install "Team Fortress 2" through Steam ( http://store.steampowered.com/app/440/ ). 2) Start the game, join a map. 3) Play until the GPU hangs. 4) Optionally: wait until GPU recovers. Actual results: Frequent GPU stalls while playing Team Fortress 2. Sometimes video output is restored after ~1 min. Expected results: No stalls. Build date and platform: Build date of all components: 01/18/2014 Linux kernel version: 3.13-rc8 x86_64 Mesa: git (566e0ddfd01dbadd75462fed5a3f141b9f494028) LLVM: 3.5-svn (commit 199570) Additional information: I am running on a Radeon HD 7970 with DVI output at 2560x1440. Dynamic power management is enabled. Disabling Hi-Z does not alleviate the problem. The output of "dmesg 'drm\|radeon'" has been added as an attachment. I could not reproduce the issue (yet) in another Source engine title, "Left 4 Dead 2". -- You are receiving this mail because: You are the assignee for the bug. --1390110768.e6AAD260.10256 Date: Sun, 19 Jan 2014 05:52:48 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8"
Priority medium
Bug ID 73785
Assignee dri-devel@lists.freedesktop.org
Summary Team Fortress 2 causes random GPU stalls on radeonsi
Severity normal
Classification Unclassified
OS Linux (All)
Reporter xamaniqinqu@gmail.com
Hardware x86-64 (AMD64)
Status NEW
Version git
Component Drivers/Gallium/radeonsi
Product Mesa

Created attachment 92376 [details]
dmesg output related to the GPU stall.

Overview:
    The game "Team Fortress 2" causes the GPU to stall randomly. The stalls
sometimes resolve by themselves after ~1 min, but will occur again rapidly.

Steps to reproduce:
    1) Install "Team Fortress 2" through Steam (
http://store.steampowered.com/app/440/ ).
    2) Start the game, join a map.
    3) Play until the GPU hangs.
    4) Optionally: wait until GPU recovers.

Actual results:
    Frequent GPU stalls while playing Team Fortress 2. Sometimes video output
is restored after ~1 min.

Expected results:
    No stalls.

Build date and platform:
    Build date of all components: 01/18/2014
    Linux kernel version: 3.13-rc8 x86_64
    Mesa: git (566e0ddfd01dbadd75462fed5a3f141b9f494028)
    LLVM: 3.5-svn (commit 199570)

Additional information:
    I am running on a Radeon HD 7970 with DVI output at 2560x1440. Dynamic
power management is enabled. Disabling Hi-Z does not alleviate the problem. The
output of "dmesg 'drm\|radeon'" has been added as an attachment. I could not
reproduce the issue (yet) in another Source engine title, "Left 4 Dead 2".


You are receiving this mail because:
  • You are the assignee for the bug.
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