From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 74863] New: [r600g] HyperZ broken on RV770 and CYPRESS (Left 4 Dead 2 trees corruption) bisected! Date: Tue, 11 Feb 2014 22:54:26 +0000 Message-ID: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0603896387==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id ACF93FA55A for ; Tue, 11 Feb 2014 14:54:26 -0800 (PST) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: dri-devel-bounces@lists.freedesktop.org Errors-To: dri-devel-bounces@lists.freedesktop.org To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0603896387== Content-Type: multipart/alternative; boundary="1392159266.672f0.8659"; charset="us-ascii" --1392159266.672f0.8659 Date: Tue, 11 Feb 2014 22:54:26 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" https://bugs.freedesktop.org/show_bug.cgi?id=74863 Priority: medium Bug ID: 74863 Assignee: dri-devel@lists.freedesktop.org Summary: [r600g] HyperZ broken on RV770 and CYPRESS (Left 4 Dead 2 trees corruption) bisected! Severity: normal Classification: Unclassified OS: Linux (All) Reporter: b.bellec@gmail.com Hardware: x86-64 (AMD64) Status: NEW Version: git Component: Drivers/Gallium/r600 Product: Mesa Created attachment 93888 --> https://bugs.freedesktop.org/attachment.cgi?id=93888&action=edit tree correctly rendered Probably the same issue than: https://bugs.freedesktop.org/show_bug.cgi?id=74803 Trees in Left 4 Dead 2 have some rendering issue when you move, so in fact they looks like to blink. See the screenshots attached. This hits my RV770 (HD4850) and CYPRESS (HD5850). When R600_DEBUG=nohyperz is set, there is no problem. R600_DEBUG=nosb doesn't fix. First bad commit is: r600g: defer shader variant selection and depending state updates commit a144bc29b5bb8322a54308603c5d0a8467448164 Signed-off-by: Vadim Girlin Signed-off-by: Dave Airlie Reviewed-by: Alex Deucher Note that the bug happens in L4D2 only when the option "Effects details" in the graphic options of the game is set to Medium or High, but not when set to Low. -- You are receiving this mail because: You are the assignee for the bug. --1392159266.672f0.8659 Date: Tue, 11 Feb 2014 22:54:26 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8"
Priority medium
Bug ID 74863
Assignee dri-devel@lists.freedesktop.org
Summary [r600g] HyperZ broken on RV770 and CYPRESS (Left 4 Dead 2 trees corruption) bisected!
Severity normal
Classification Unclassified
OS Linux (All)
Reporter b.bellec@gmail.com
Hardware x86-64 (AMD64)
Status NEW
Version git
Component Drivers/Gallium/r600
Product Mesa

Created attachment 93888 [details]
tree correctly rendered

Probably the same issue than:
https://bugs.freedesktop.org/show_bug.cgi?id=74803

Trees in Left 4 Dead 2 have some rendering issue when you move, so in fact they
looks like to blink. See the screenshots attached.

This hits my RV770 (HD4850) and CYPRESS (HD5850).

When R600_DEBUG=nohyperz is set, there is no problem.
R600_DEBUG=nosb doesn't fix.

First bad commit is:
r600g: defer shader variant selection and depending state updates
commit a144bc29b5bb8322a54308603c5d0a8467448164
Signed-off-by: Vadim Girlin <vadimgirlin@gmail.com>
Signed-off-by: Dave Airlie <airlied@redhat.com>
Reviewed-by: Alex Deucher <alexander.deucher@amd.com>

Note that the bug happens in L4D2 only when the option "Effects details" in the
graphic options of the game is set to Medium or High, but not when set to Low.


You are receiving this mail because:
  • You are the assignee for the bug.
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