From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 75794] New: Accumulation of black squares with OpenGL applications at high resolutions Date: Wed, 05 Mar 2014 11:47:24 +0000 Message-ID: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0084043324==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id CC74DFA4A7 for ; Wed, 5 Mar 2014 03:47:24 -0800 (PST) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Sender: dri-devel-bounces@lists.freedesktop.org Errors-To: dri-devel-bounces@lists.freedesktop.org To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0084043324== Content-Type: multipart/alternative; boundary="1394020044.8CdA0.14630"; charset="us-ascii" --1394020044.8CdA0.14630 Date: Wed, 5 Mar 2014 11:47:24 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable https://bugs.freedesktop.org/show_bug.cgi?id=3D75794 Priority: medium Bug ID: 75794 Assignee: dri-devel@lists.freedesktop.org Summary: Accumulation of black squares with OpenGL applications at high resolutions Severity: normal Classification: Unclassified OS: Linux (All) Reporter: l.mollari@gmx.net Hardware: x86-64 (AMD64) Status: NEW Version: 9.1 Component: Drivers/Gallium/r300 Product: Mesa Created attachment 95154 --> https://bugs.freedesktop.org/attachment.cgi?id=3D95154&action=3Dedit glxgears with artifacts I am having trouble with black areas made up by 8 =C3=97 8 pixel squares th= at occur in 3D enabled applications when using the build-in TFTs native resolution of 1920 =C3=97 1200. Lower resolutions are not affected (see attached screensh= ots [1] and [2]). The shape of these areas is sensitive to the actual content drawn= in such a way that it acts like a shadow or an impression of the actual 3D geometry and even of 2D HUDs in 3D enabled games. These artifacts are persistent across different applications i. e. the current application inhe= rits the artifacts from the previous one and vice versa [4]. I have uploaded a v= ideo showing the artifacts described in 0 A. D.: https://www.youtube.com/watch?v=3DRpu-s8DowFw I narrowed the glitches down to Mesa 3D version 9.1 that seemingly introduc= ed the bug. The bug seems to be still present in the most recent Mesa 3D and L= inux kernel versions [6]. Damaged hardware is unlikely to be the cause for these glitches since I was able to reproduce the same artifacts on three different laptops of the same product line, all equipped with the same GPU. All tests were performed with unaltered default settings of the respective distributions. No manually touched or customized xorg.conf files or kernel = mode settings were in place. --=20 You are receiving this mail because: You are the assignee for the bug. --1394020044.8CdA0.14630 Date: Wed, 5 Mar 2014 11:47:24 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable
Priority medium
Bug ID 75794
Assignee dri-devel@lists.freedesktop.org
Summary Accumulation of black squares with OpenGL applications at hig= h resolutions
Severity normal
Classification Unclassified
OS Linux (All)
Reporter l.mollari@gmx.net
Hardware x86-64 (AMD64)
Status NEW
Version 9.1
Component Drivers/Gallium/r300
Product Mesa

Created attachment 95154 [details]
glxgears with artifacts

I am having trouble with black areas made up by 8 =C3=97 8 pixel squares th=
at occur
in 3D enabled applications when using the build-in TFTs native resolution of
1920 =C3=97 1200. Lower resolutions are not affected (see attached screensh=
ots [1]
and [2]). The shape of these areas is sensitive to the actual content drawn=
 in
such a way that it acts like a shadow or an impression of the actual 3D
geometry and even of 2D HUDs in 3D enabled games. These artifacts are
persistent across different applications i. e. the current application inhe=
rits
the artifacts from the previous one and vice versa [4]. I have uploaded a v=
ideo
showing the artifacts described in 0 A. D.:

    https://www.y=
outube.com/watch?v=3DRpu-s8DowFw

I narrowed the glitches down to Mesa 3D version 9.1 that seemingly introduc=
ed
the bug. The bug seems to be still present in the most recent Mesa 3D and L=
inux
kernel versions [6].

Damaged hardware is unlikely to be the cause for these glitches since I was
able to reproduce the same artifacts on three different laptops of the same
product line, all equipped with the same GPU.

All tests were performed with unaltered default settings of the respective
distributions. No manually touched or customized xorg.conf files or kernel =
mode
settings were in place.


You are receiving this mail because: =20=20=20=20=20=20
  • You are the assignee for the bug.
--1394020044.8CdA0.14630-- --===============0084043324== Content-Type: text/plain; charset="us-ascii" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit Content-Disposition: inline _______________________________________________ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel --===============0084043324==--