From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 78242] New: Steam cannot load mesa drivers (libGL error: driver
pointer missing)
Date: Sun, 04 May 2014 06:21:22 +0000
Message-ID:
Priority
medium
Bug ID
78242
Assignee
dri-devel@lists.freedesktop.org
Summary
Steam cannot load mesa drivers (libGL error: driver pointer missing)
Severity
normal
Classification
Unclassified
OS
All
Reporter
laszlo.kertesz@gmail.com
Hardware
Other
Status
NEW
Version
git
Component
Drivers/Gallium/r600
Product
Mesa
I rebuilt mesa recently (on Debian Testing 64 bit) an i see that Steam is
broken again. I get this in a terminal (accompanied by a graphical popup saying
"OpenGL GLX context is not using direct rendering, which may cause performance
problems.") :
Running Steam on debian 64-bit
STEAM_RUNTIME is enabled automatically
Installing breakpad exception handler for
appid(steam)/version(1398120891_client)
libGL error: dlopen /usr/lib/i386-linux-gnu/dri/r600_dri.so failed
(/media/bigdata/games/.steam/steam/ubuntu12_32/steam-runtime/i386/lib/i386-linux-gnu/libgcc_s.so.1:
version `GCC_4.7.0' not found (required by
/usr/lib/i386-linux-gnu/dri/r600_dri.so))
libGL error: unable to load driver: r600_dri.so
libGL error: driver pointer missing
libGL error: failed to load driver: r600
libGL error: dlopen /usr/lib/i386-linux-gnu/dri/swrast_dri.so failed
(/media/bigdata/games/.steam/steam/ubuntu12_32/steam-runtime/i386/lib/i386-linux-gnu/libgcc_s.so.1:
version `GCC_4.7.0' not found (required by
/usr/lib/i386-linux-gnu/dri/swrast_dri.so))
libGL error: unable to load driver: swrast_dri.so
libGL error: failed to load driver: swrast
Then other Steam specific stuff.
The Steam GUI launches but cannot launch anything.
Now i dont know what is the issue here since i built Mesa this way since a very
long time ago, with my current (gcc 4.8) compiler and had no such issues.
strings
/media/bigdata/games/.steam/steam/ubuntu12_32/steam-runtime/i386/lib/i386-linux-gnu/libgcc_s.so.1
| grep GCC_4
GCC_4.0.0
GCC_4.2.0
GCC_4.3.0
GCC_4.4.0
GCC_4.5.0
Other 64 and 32 bit opengl games seems to work fine.