When you set shadows to Ultra in the recently released open source game,
Tesseract, the game will segfault with the following:
radeon: Failed to allocate a buffer:
radeon: size : 536870912 bytes
radeon: alignment : 32768 bytes
radeon: domains : 4
radeon: Failed to allocate a buffer:
radeon: size : 536870912 bytes
radeon: alignment : 32768 bytes
radeon: domains : 4
radeon: Failed to allocate a buffer:
radeon: size : 536870912 bytes
radeon: alignment : 32768 bytes
radeon: domains : 4
radeon: Failed to allocate a buffer:
radeon: size : 536870912 bytes
radeon: alignment : 32768 bytes
radeon: domains : 4
radeon: Failed to allocate a buffer:
radeon: size : 536870912 bytes
radeon: alignment : 32768 bytes
radeon: domains : 4
radeon: Failed to allocate a buffer:
radeon: size : 536870912 bytes
radeon: alignment : 32768 bytes
radeon: domains : 4
failed allocating shadow atlas!
MSAA also seems to hang the entire machine