From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 78951] New: gl_PrimitiveID is zero if no geometry shader is
present
Date: Tue, 20 May 2014 08:15:35 +0000
Message-ID:
Priority
medium
Bug ID
78951
Assignee
dri-devel@lists.freedesktop.org
Summary
gl_PrimitiveID is zero if no geometry shader is present
Severity
normal
Classification
Unclassified
OS
All
Reporter
pavol@klacansky.com
Hardware
Other
Status
NEW
Version
unspecified
Component
Drivers/Gallium/r600
Product
Mesa
I case there is no geometry shader attached to program, gl_PrimitiveID is
always zero.