From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 79074] New: PRIME with compositing rednering hangs and other rendering issues Date: Thu, 22 May 2014 15:38:14 +0000 Message-ID: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0520111319==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id AB3126E453 for ; Thu, 22 May 2014 08:38:14 -0700 (PDT) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0520111319== Content-Type: multipart/alternative; boundary="1400773094.bFC5Ac80.3388"; charset="us-ascii" --1400773094.bFC5Ac80.3388 Date: Thu, 22 May 2014 15:38:14 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" https://bugs.freedesktop.org/show_bug.cgi?id=79074 Priority: medium Bug ID: 79074 Assignee: dri-devel@lists.freedesktop.org Summary: PRIME with compositing rednering hangs and other rendering issues Severity: normal Classification: Unclassified OS: Linux (All) Reporter: haagch.christoph@googlemail.com Hardware: Other Status: NEW Version: git Component: Drivers/Gallium/radeonsi Product: Mesa 00:02.0 VGA compatible controller: Intel Corporation 3rd Gen Core processor Graphics Controller (rev 09) 01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI] Wimbledon XT [Radeon HD 7970M] (rev ff) xorg server 1.15.1 stable, mesa, glamor, xf86-video-intel and xf86-video-ati from very recent git. I am "testing" with mass effect 1 in a 1920x1080 wine virtual desktop. The trouble is mainly with minimizing and restoring windows. OpenGL/GLX Compositing (kwin): I have still this issue https://bugs.freedesktop.org/show_bug.cgi?id=69101 So on the first start of the game the graphical output is (almost?) always stuck at the splash screen and I have to press the ctrl+alt+f12 hotkey to disable and re-enable compositing. When minimizing and restoring the window it has about 2/3 chance or so that it will not render and I have to minimize or disable/re-enable etc. Xrender Compositing with both compton --backend xrender and kwin: The above problem with not rendering does not happen with xrender compositing. Instead: When minimizing the wine window, the game will render over everything on all workspaces while minimized. I can provoke a graphical output hang when: 1. Use kwin with opengl compositing. 2. Minimize and restore until it hangs. 3. While it hangs, switch to compton --xrender. Then the graphical output and does *not* recover with disabling/reenabling compositing or minimizing/restoring multiple times, I have to kill it... The game itself doesn't hang, I can hear the results of input etc. It's just the graphical output. I have no idea how to try to debug this, but I will see if it is possible for me to find out more about why this happens. -- You are receiving this mail because: You are the assignee for the bug. --1400773094.bFC5Ac80.3388 Date: Thu, 22 May 2014 15:38:14 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8"
Priority medium
Bug ID 79074
Assignee dri-devel@lists.freedesktop.org
Summary PRIME with compositing rednering hangs and other rendering issues
Severity normal
Classification Unclassified
OS Linux (All)
Reporter haagch.christoph@googlemail.com
Hardware Other
Status NEW
Version git
Component Drivers/Gallium/radeonsi
Product Mesa

00:02.0 VGA compatible controller: Intel Corporation 3rd Gen Core processor
Graphics Controller (rev 09)
01:00.0 VGA compatible controller: Advanced Micro Devices, Inc. [AMD/ATI]
Wimbledon XT [Radeon HD 7970M] (rev ff)

xorg server 1.15.1 stable,
mesa, glamor, xf86-video-intel and xf86-video-ati from very recent git.

I am "testing" with mass effect 1 in a 1920x1080 wine virtual desktop.

The trouble is mainly with minimizing and restoring windows.


OpenGL/GLX Compositing (kwin): I have still this issue
https://bugs.freedesktop.org/show_bug.cgi?id=69101
So on the first start of the game the graphical output is (almost?) always
stuck at the splash screen and I have to press the ctrl+alt+f12 hotkey to
disable and re-enable compositing. When minimizing and restoring the window it
has about 2/3 chance or so that it will not render and I have to minimize or
disable/re-enable etc.

Xrender Compositing with both compton --backend xrender and kwin:
The above problem with not rendering does not happen with xrender compositing.
Instead: When minimizing the wine window, the game will render over everything
on all workspaces while minimized.


I can provoke a graphical output hang when:
1. Use kwin with opengl compositing.
2. Minimize and restore until it hangs.
3. While it hangs, switch to compton --xrender.
Then the graphical output and does *not* recover with disabling/reenabling
compositing or minimizing/restoring multiple times, I have to kill it...

The game itself doesn't hang, I can hear the results of input etc. It's just
the graphical output.

I have no idea how to try to debug this, but I will see if it is possible for
me to find out more about why this happens.


You are receiving this mail because:
  • You are the assignee for the bug.
--1400773094.bFC5Ac80.3388-- --===============0520111319== Content-Type: text/plain; charset="us-ascii" MIME-Version: 1.0 Content-Transfer-Encoding: 7bit Content-Disposition: inline _______________________________________________ dri-devel mailing list dri-devel@lists.freedesktop.org http://lists.freedesktop.org/mailman/listinfo/dri-devel --===============0520111319==--