From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 79157] New: [Tesseract Game] Grainy SSAO on RadeonSI
Date: Fri, 23 May 2014 22:38:23 +0000 [thread overview]
Message-ID: <bug-79157-502@http.bugs.freedesktop.org/> (raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=79157
Priority: medium
Bug ID: 79157
Assignee: dri-devel@lists.freedesktop.org
Summary: [Tesseract Game] Grainy SSAO on RadeonSI
Severity: normal
Classification: Unclassified
OS: Linux (All)
Reporter: mmstickman@gmail.com
Hardware: x86-64 (AMD64)
Status: NEW
Version: git
Component: Drivers/Gallium/radeonsi
Product: Mesa
Created attachment 99680
--> https://bugs.freedesktop.org/attachment.cgi?id=99680&action=edit
Screenshot of grain
After testing on my Radeon HD 4870, 6850, 7950, and R9 270X machines, when
enabling SSAO in Tesseract on the RadeonSI machines, the SSAO produces a very
grainy visual effect while R600-based machines renders fine, besides TGSI bugs
being spit out to the terminal.
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next reply other threads:[~2014-05-23 22:38 UTC|newest]
Thread overview: 7+ messages / expand[flat|nested] mbox.gz Atom feed top
2014-05-23 22:38 bugzilla-daemon [this message]
2014-05-23 22:41 ` [Bug 79157] [Tesseract Game] Grainy SSAO on RadeonSI bugzilla-daemon
2014-05-24 1:25 ` bugzilla-daemon
2014-05-27 10:05 ` bugzilla-daemon
2014-05-27 11:47 ` bugzilla-daemon
2014-07-28 20:15 ` bugzilla-daemon
2014-07-29 3:10 ` bugzilla-daemon
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