All of lore.kernel.org
 help / color / mirror / Atom feed
From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 79417] New: r600-cayman: GPU lockup in Planetary Annihilation (PTE 66705) on HD6950
Date: Thu, 29 May 2014 15:32:28 +0000	[thread overview]
Message-ID: <bug-79417-502@http.bugs.freedesktop.org/> (raw)


[-- Attachment #1.1: Type: text/plain, Size: 1886 bytes --]

https://bugs.freedesktop.org/show_bug.cgi?id=79417

          Priority: medium
            Bug ID: 79417
          Assignee: dri-devel@lists.freedesktop.org
           Summary: r600-cayman: GPU lockup in Planetary Annihilation (PTE
                    66705) on HD6950
          Severity: normal
    Classification: Unclassified
                OS: Linux (All)
          Reporter: sxx.public@yahoo.com
          Hardware: x86-64 (AMD64)
            Status: NEW
           Version: git
         Component: Drivers/Gallium/r600
           Product: Mesa

Created attachment 100117
  --> https://bugs.freedesktop.org/attachment.cgi?id=100117&action=edit
dmesg output when GPU locked up

This report partially related to bug 68527, but It's have to be new task
because since  yesterday's update game is using OpenGL 3.3 core profile which
make it compatible with open source drivers. Game is tested and working on
Intel HD4600 and LLVMPipe.

Unfrortunately running it on HD6950 with R600 still result in GPU lockup. As in
old task one of problems is complicated sun shader, but even if I remove this
one I still get GPU lockup and I have no idea what else might cause issue.

I made two traces using git version of APItrace, both traces takes when game
running on Intel HD4600. First trace is with sun shader:
https://drive.google.com/file/d/0B5LwC3WbdQ3DWjFJaVRiNndVdk0/edit?usp=sharing
Second without sun shader:
https://drive.google.com/file/d/0B5LwC3WbdQ3DOC1JVFhFTHdObVE/edit?usp=sharing
Both traces lockup GPU and X when I try to replay them on HD6950.

Useful part of "dmesg" output attached to task too.

PS: My system info:
Ubuntu 14.04 with kernel 3.14 and Mesa from Oibaf PPA:
OpenGL Renderer: Gallium 0.4 on AMD CAYMAN
OpenGL Version: 3.3 (Core Profile) Mesa 10.3.0-devel (git-ecee4c4
trusty-oibaf-ppa)

-- 
You are receiving this mail because:
You are the assignee for the bug.

[-- Attachment #1.2: Type: text/html, Size: 3709 bytes --]

[-- Attachment #2: Type: text/plain, Size: 159 bytes --]

_______________________________________________
dri-devel mailing list
dri-devel@lists.freedesktop.org
http://lists.freedesktop.org/mailman/listinfo/dri-devel

             reply	other threads:[~2014-05-29 15:32 UTC|newest]

Thread overview: 5+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2014-05-29 15:32 bugzilla-daemon [this message]
2014-05-30 17:49 ` [Bug 79417] r600-cayman: GPU lockup in Planetary Annihilation (PTE 66705) on HD6950 bugzilla-daemon
2015-08-01 13:03 ` bugzilla-daemon
2017-03-12 13:24 ` bugzilla-daemon
2019-07-04  0:48 ` bugzilla-daemon

Reply instructions:

You may reply publicly to this message via plain-text email
using any one of the following methods:

* Save the following mbox file, import it into your mail client,
  and reply-to-all from there: mbox

  Avoid top-posting and favor interleaved quoting:
  https://en.wikipedia.org/wiki/Posting_style#Interleaved_style

* Reply using the --to, --cc, and --in-reply-to
  switches of git-send-email(1):

  git send-email \
    --in-reply-to=bug-79417-502@http.bugs.freedesktop.org/ \
    --to=bugzilla-daemon@freedesktop.org \
    --cc=dri-devel@lists.freedesktop.org \
    /path/to/YOUR_REPLY

  https://kernel.org/pub/software/scm/git/docs/git-send-email.html

* If your mail client supports setting the In-Reply-To header
  via mailto: links, try the mailto: link
Be sure your reply has a Subject: header at the top and a blank line before the message body.
This is an external index of several public inboxes,
see mirroring instructions on how to clone and mirror
all data and code used by this external index.