From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 79504] New: LLVM error on fragment shader Date: Sun, 01 Jun 2014 12:26:46 +0000 Message-ID: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0847849730==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 719D26E129 for ; Sun, 1 Jun 2014 05:26:46 -0700 (PDT) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0847849730== Content-Type: multipart/alternative; boundary="1401625606.Bd41cAfF0.19472"; charset="us-ascii" --1401625606.Bd41cAfF0.19472 Date: Sun, 1 Jun 2014 12:26:46 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" https://bugs.freedesktop.org/show_bug.cgi?id=79504 Priority: medium Bug ID: 79504 Assignee: dri-devel@lists.freedesktop.org Summary: LLVM error on fragment shader Severity: normal Classification: Unclassified OS: Linux (All) Reporter: kyle@klkblake.com Hardware: x86-64 (AMD64) Status: NEW Version: git Component: Drivers/Gallium/radeonsi Product: Mesa Created attachment 100230 --> https://bugs.freedesktop.org/attachment.cgi?id=100230&action=edit fragment shader After compiling the attached shader and making it current, calling glClear() causes the process to crash with this error: LLVM ERROR: Cannot select: 0x314a010: v16f32 = bitcast 0x3185250 [ORD=347] [ID=224] 0x3185250: v16i32 = BUILD_VECTOR 0x3153680, 0x3153780, 0x3153880, 0x3153980, 0x3187b70, 0x3187970, 0x3097a00, 0x3097800, 0x3097600, 0x3097400, 0x3097200, 0x3097000, 0x3096e00, 0x3096c00, 0x3185550, 0x314b520 [ORD=347] [ID=222] ... ... (full error attached) I'm using the latest git version (3fc72f2ec601cb758d69cf2933dd6268d1a80c5b). -- You are receiving this mail because: You are the assignee for the bug. --1401625606.Bd41cAfF0.19472 Date: Sun, 1 Jun 2014 12:26:46 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8"
Priority medium
Bug ID 79504
Assignee dri-devel@lists.freedesktop.org
Summary LLVM error on fragment shader
Severity normal
Classification Unclassified
OS Linux (All)
Reporter kyle@klkblake.com
Hardware x86-64 (AMD64)
Status NEW
Version git
Component Drivers/Gallium/radeonsi
Product Mesa

Created attachment 100230 [details]
fragment shader

After compiling the attached shader and making it current, calling glClear()
causes the process to crash with this error:

    LLVM ERROR: Cannot select: 0x314a010: v16f32 = bitcast 0x3185250 [ORD=347]
[ID=224]
      0x3185250: v16i32 = BUILD_VECTOR 0x3153680, 0x3153780, 0x3153880,
0x3153980, 0x3187b70, 0x3187970, 0x3097a00, 0x3097800, 0x3097600, 0x3097400,
0x3097200, 0x3097000, 0x3096e00, 0x3096c00, 0x3185550, 0x314b520 [ORD=347]
[ID=222]
        ... <snip> ...

(full error attached)

I'm using the latest git version (3fc72f2ec601cb758d69cf2933dd6268d1a80c5b).


You are receiving this mail because:
  • You are the assignee for the bug.
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