From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 80015] Transparency glitches in native Civilization 5 (Civ5) port
Date: Sun, 15 Jun 2014 17:13:54 +0000
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Date: Sun, 15 Jun 2014 17:13:54 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=80015
--- Comment #2 from Vadim Girlin ---
Created attachment 101111
--> https://bugs.freedesktop.org/attachment.cgi?id=101111&action=edit
patch
It seems the game relies on specific behavior of inversesqrt, which is
undefined when x <= 0 according to GLSL spec. The attached patch uses
V_RSQ_CLAMP_F32 instead of V_RSQ_LEGACY_F32 for int_AMDGPU_rsq, this fixed the
issue for me.
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