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From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 81907] Unreal Engine "Effects Cave" Demo crashes with SIGBUS in __memcpy_sse2_unaligned
Date: Fri, 01 Aug 2014 15:31:50 +0000	[thread overview]
Message-ID: <bug-81907-502-Rk8axIKIaJ@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-81907-502@http.bugs.freedesktop.org/>


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https://bugs.freedesktop.org/show_bug.cgi?id=81907

--- Comment #3 from Christoph Haag <haagch@frickel.club> ---
Oh, the hang in comment 1 may have been my fault for running it with hyperz.

But without hyperz it hangs too, just less verbosely:

radeon 0000:01:00.0: ring 3 stalled for more than 10016msec
radeon 0000:01:00.0: GPU lockup (waiting for 0x0000000000011c4a last fence id
0x0000000000011b2a on ring 3)
[TTM] Buffer eviction failed

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  parent reply	other threads:[~2014-08-01 15:31 UTC|newest]

Thread overview: 6+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2014-07-30  8:43 [Bug 81907] New: Unreal Engine "Effects Cave" Demo crashes in __memcpy_sse2_unaligned bugzilla-daemon
2014-07-30  9:04 ` [Bug 81907] Unreal Engine "Effects Cave" Demo crashes with SIGBUS " bugzilla-daemon
2014-08-01 10:24 ` bugzilla-daemon
2014-08-01 14:38 ` bugzilla-daemon
2014-08-01 15:31 ` bugzilla-daemon [this message]
2014-08-13 10:25 ` bugzilla-daemon

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