From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 81907] Unreal Engine "Effects Cave" Demo crashes with SIGBUS in __memcpy_sse2_unaligned
Date: Fri, 01 Aug 2014 15:31:50 +0000 [thread overview]
Message-ID: <bug-81907-502-Rk8axIKIaJ@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-81907-502@http.bugs.freedesktop.org/>
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https://bugs.freedesktop.org/show_bug.cgi?id=81907
--- Comment #3 from Christoph Haag <haagch@frickel.club> ---
Oh, the hang in comment 1 may have been my fault for running it with hyperz.
But without hyperz it hangs too, just less verbosely:
radeon 0000:01:00.0: ring 3 stalled for more than 10016msec
radeon 0000:01:00.0: GPU lockup (waiting for 0x0000000000011c4a last fence id
0x0000000000011b2a on ring 3)
[TTM] Buffer eviction failed
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next prev parent reply other threads:[~2014-08-01 15:31 UTC|newest]
Thread overview: 6+ messages / expand[flat|nested] mbox.gz Atom feed top
2014-07-30 8:43 [Bug 81907] New: Unreal Engine "Effects Cave" Demo crashes in __memcpy_sse2_unaligned bugzilla-daemon
2014-07-30 9:04 ` [Bug 81907] Unreal Engine "Effects Cave" Demo crashes with SIGBUS " bugzilla-daemon
2014-08-01 10:24 ` bugzilla-daemon
2014-08-01 14:38 ` bugzilla-daemon
2014-08-01 15:31 ` bugzilla-daemon [this message]
2014-08-13 10:25 ` bugzilla-daemon
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