From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 82828] New: Regression: Crash in 3Dmark2001 Date: Tue, 19 Aug 2014 21:11:31 +0000 Message-ID: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0761473764==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id B0B136E643 for ; Tue, 19 Aug 2014 14:11:31 -0700 (PDT) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0761473764== Content-Type: multipart/alternative; boundary="1408482691.aDC5c0.7273"; charset="us-ascii" --1408482691.aDC5c0.7273 Date: Tue, 19 Aug 2014 21:11:31 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" https://bugs.freedesktop.org/show_bug.cgi?id=82828 Priority: medium Bug ID: 82828 Assignee: dri-devel@lists.freedesktop.org Summary: Regression: Crash in 3Dmark2001 Severity: normal Classification: Unclassified OS: All Reporter: stefandoesinger@gmx.at Hardware: Other Status: NEW Version: git Component: Drivers/Gallium/r300 Product: Mesa Created attachment 104921 --> https://bugs.freedesktop.org/attachment.cgi?id=104921&action=edit Backtrace Since commit e78a01d5e6f77e075fe667a0f0ccb10d89c0dd58 3DMark2001 crashes in the Nature test when it is run in Wine with the ARB shader backend on r300g. The 3DMark2001 download can be found here: http://www.futuremark.com/benchmarks/legacy I used Wine 1.7.22 for testing, but I am certain that the bug can be reproduced with newer Wine releases because the ARB shader code hasn't been changed in a white. My GPU is a Radeon X1600. To reproduce the bug you have to enable the ARB shader backend by starting Wine's regedit and setting HKEY_CURRENT_USER/Software/Wine/Direct3D/UseGLSL to disabled. Create the Direct3D key and UseGLSL string value if needed. I do not see the crash on r600g (Tested with 9a071e33, Radeon HD 5770). A backtrace is attached. The backtrace was generated with Mesa 1c4f141a. -- You are receiving this mail because: You are the assignee for the bug. --1408482691.aDC5c0.7273 Date: Tue, 19 Aug 2014 21:11:31 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8"
Priority medium
Bug ID 82828
Assignee dri-devel@lists.freedesktop.org
Summary Regression: Crash in 3Dmark2001
Severity normal
Classification Unclassified
OS All
Reporter stefandoesinger@gmx.at
Hardware Other
Status NEW
Version git
Component Drivers/Gallium/r300
Product Mesa

Created attachment 104921 [details]
Backtrace

Since commit e78a01d5e6f77e075fe667a0f0ccb10d89c0dd58 3DMark2001 crashes in the
Nature test when it is run in Wine with the ARB shader backend on r300g.

The 3DMark2001 download can be found here:
http://www.futuremark.com/benchmarks/legacy

I used Wine 1.7.22 for testing, but I am certain that the bug can be reproduced
with newer Wine releases because the ARB shader code hasn't been changed in a
white. My GPU is a Radeon X1600.

To reproduce the bug you have to enable the ARB shader backend by starting
Wine's regedit and setting HKEY_CURRENT_USER/Software/Wine/Direct3D/UseGLSL to
disabled. Create the Direct3D key and UseGLSL string value if needed.

I do not see the crash on r600g (Tested with 9a071e33, Radeon HD 5770).

A backtrace is attached. The backtrace was generated with Mesa 1c4f141a.


You are receiving this mail because:
  • You are the assignee for the bug.
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