From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 82828] New: Regression: Crash in 3Dmark2001
Date: Tue, 19 Aug 2014 21:11:31 +0000
Message-ID:
Priority
medium
Bug ID
82828
Assignee
dri-devel@lists.freedesktop.org
Summary
Regression: Crash in 3Dmark2001
Severity
normal
Classification
Unclassified
OS
All
Reporter
stefandoesinger@gmx.at
Hardware
Other
Status
NEW
Version
git
Component
Drivers/Gallium/r300
Product
Mesa
Created attachment 104921 [details]
Backtrace
Since commit e78a01d5e6f77e075fe667a0f0ccb10d89c0dd58 3DMark2001 crashes in the
Nature test when it is run in Wine with the ARB shader backend on r300g.
The 3DMark2001 download can be found here:
http://www.futuremark.com/benchmarks/legacy
I used Wine 1.7.22 for testing, but I am certain that the bug can be reproduced
with newer Wine releases because the ARB shader code hasn't been changed in a
white. My GPU is a Radeon X1600.
To reproduce the bug you have to enable the ARB shader backend by starting
Wine's regedit and setting HKEY_CURRENT_USER/Software/Wine/Direct3D/UseGLSL to
disabled. Create the Direct3D key and UseGLSL string value if needed.
I do not see the crash on r600g (Tested with 9a071e33, Radeon HD 5770).
A backtrace is attached. The backtrace was generated with Mesa 1c4f141a.