From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 83500] New: si_dma_copy_tile causes GPU hangs
Date: Thu, 04 Sep 2014 13:49:41 +0000
Message-ID:
Priority
medium
Bug ID
83500
Assignee
dri-devel@lists.freedesktop.org
Summary
si_dma_copy_tile causes GPU hangs
Severity
normal
Classification
Unclassified
OS
Linux (All)
Reporter
greg@chown.ath.cx
Hardware
x86-64 (AMD64)
Status
NEW
Version
git
Component
Drivers/Gallium/radeonsi
Product
Mesa
Created attachment 105745 [details]
Workaround
Async DMA linear to tiled copies are causing GPU hangs in some cases. On Cape
Verde, I can easily triggers this as described in [1]. The game Brutal Legend
also triggers similar hangs when it streams assets while gameplay.
Disabling usage of this function and using the resource_copy_region fallback
instead fixes all hangs. The attached patch does that.
[1] https://bugs.freedesktop.org/show_bug.cgi?id=79980#c124