From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 84648] New: Lag/Pause When VRAM->GTT or GTT->VRAM transfer occur
Date: Sat, 04 Oct 2014 04:17:22 +0000
Message-ID:
Bug ID
84648
Summary
Lag/Pause When VRAM->GTT or GTT->VRAM transfer occur
Product
Mesa
Version
git
Hardware
x86-64 (AMD64)
OS
Linux (All)
Status
NEW
Severity
normal
Priority
medium
Component
Drivers/Gallium/radeonsi
Assignee
dri-devel@lists.freedesktop.org
Reporter
b747xx@gmail.com
Created attachment 107298 [details]
HUD showing FPS drop and mem transfer
I got an lag / pause (stopping for one to +- 5 seconds) when I get transfer of
memory from the VRAM to GTT and the opposite, the GTT to VRAM.
It append only on Minecraft (No problem with EVE-Online & Source Engine games),
even sometime when it is not on the screen, and in that case, the whole X ui
stay locked until the transfer finish. It usually go fine until the VRAM reach
between 280-300MB and it start playing with the GTT.
The bug Append with:
Kernel 3.17-rc2+ (did not test the RC1, 3.16 was fine)
Mesa GIT newer than somewhere in the beginning of september.
Note that these don't need to be recent for the two. A old kernel with a new
Mesa and a new Kernel with a old Mesa recreate the problem. Having the latest
GIT of the two don't fix the problem. (I did in fact update libdrm, llvm, mesa,
xf86.... after upgrading the kernel to rc2, thinking something changed and was
requiring a newer mesa.
I have attached a screenshot with the Gallium hud showing the FPS and memory.
PS : I thought initially that it was the same as BUG #82050 but got requested
to file another bug.