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From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ@public.gmane.org
To: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org
Subject: [Bug 85352] New: [NVC0/Gallium] Scaling/centering issue in shadertoy shader
Date: Thu, 23 Oct 2014 04:56:48 +0000	[thread overview]
Message-ID: <bug-85352-8800@http.bugs.freedesktop.org/> (raw)


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https://bugs.freedesktop.org/show_bug.cgi?id=85352

            Bug ID: 85352
           Summary: [NVC0/Gallium] Scaling/centering issue in shadertoy
                    shader
           Product: Mesa
           Version: git
          Hardware: Other
                OS: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/DRI/nouveau
          Assignee: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org
          Reporter: imirkin-FrUbXkNCsVf2fBVCVOL8/A@public.gmane.org

https://www.shadertoy.com/view/4sf3Dj

The GameCube logo should be centered. Instead of a NVC1 + 10.3 (and also -git)
it appears to be centered around the upper left corner and scaled/stretched.
Confirmed to work OK on i965 and radeonsi, so most likely a nouveau issue.

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             reply	other threads:[~2014-10-23  4:56 UTC|newest]

Thread overview: 3+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2014-10-23  4:56 bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ [this message]
     [not found] ` <bug-85352-8800-V0hAGp6uBxMKqLRl/0Ahz6D7qz1kEfGD2LY78lusg7I@public.gmane.org/>
2014-10-23 13:27   ` [Bug 85352] [NVC0/Gallium] Scaling/centering issue in shadertoy shader bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2015-07-04 22:21   ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ

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