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From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 85580] [RadeonSI] Bad performance in TF2.
Date: Wed, 29 Oct 2014 08:23:07 +0000	[thread overview]
Message-ID: <bug-85580-502-KnNBKyclxU@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-85580-502@http.bugs.freedesktop.org/>


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https://bugs.freedesktop.org/show_bug.cgi?id=85580

--- Comment #1 from Michel Dänzer <michel@daenzer.net> ---
(In reply to Aaron B from comment #0)
> Polygon count just makes it too heavy to what it used to be, dipping down to
> 20FPS or so when moving objects and such.

Have you double-checked that direct rendering and hardware acceleration are
working for 32-bit processes? Did you build 32-bit Mesa as well?


> I don't have time to bisect, [...]

So it's a regression? In what kind of time-frame?

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  reply	other threads:[~2014-10-29  8:23 UTC|newest]

Thread overview: 4+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2014-10-29  3:25 [Bug 85580] New: [RadeonSI] Bad performance in TF2 bugzilla-daemon
2014-10-29  8:23 ` bugzilla-daemon [this message]
2014-11-02  1:14 ` [Bug 85580] " bugzilla-daemon
2015-07-07  2:48 ` bugzilla-daemon

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