From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 85580] New: [RadeonSI] Bad performance in TF2. Date: Wed, 29 Oct 2014 03:25:38 +0000 Message-ID: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0066106820==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 0774D6E32B for ; Tue, 28 Oct 2014 20:25:38 -0700 (PDT) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0066106820== Content-Type: multipart/alternative; boundary="1414553137.3D54a5E0.15525"; charset="UTF-8" --1414553137.3D54a5E0.15525 Date: Wed, 29 Oct 2014 03:25:37 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" https://bugs.freedesktop.org/show_bug.cgi?id=85580 Bug ID: 85580 Summary: [RadeonSI] Bad performance in TF2. Product: Mesa Version: git Hardware: Other OS: All Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/radeonsi Assignee: dri-devel@lists.freedesktop.org Reporter: aaronbottegal@gmail.com I built Mesa just a few days ago with LLVM 3.5, git mesa, 3.18-rc2 kernel. Performance is just horrible with tons of dips when playing TF2, and probably other Valve games. Polygon count just makes it too heavy to what it used to be, dipping down to 20FPS or so when moving objects and such. I don't have time to bisect, don't even know how much longer I will be using this R9 270X, so any tests I can do without a recompile I can try. Benchmarks like glmark2 are fine, but in-game performance is just bad. -- You are receiving this mail because: You are the assignee for the bug. --1414553137.3D54a5E0.15525 Date: Wed, 29 Oct 2014 03:25:37 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8"
Bug ID 85580
Summary [RadeonSI] Bad performance in TF2.
Product Mesa
Version git
Hardware Other
OS All
Status NEW
Severity normal
Priority medium
Component Drivers/Gallium/radeonsi
Assignee dri-devel@lists.freedesktop.org
Reporter aaronbottegal@gmail.com

I built Mesa just a few days ago with LLVM 3.5, git mesa, 3.18-rc2 kernel.
Performance is just horrible with tons of dips when playing TF2, and probably
other Valve games. Polygon count just makes it too heavy to what it used to be,
dipping down to 20FPS or so when moving objects and such. I don't have time to
bisect, don't even know how much longer I will be using this R9 270X, so any
tests I can do without a recompile I can try. Benchmarks like glmark2 are fine,
but in-game performance is just bad.


You are receiving this mail because:
  • You are the assignee for the bug.
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