From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 85596] New: SB is used only after GPR check / GPR max is not
dynamic
Date: Wed, 29 Oct 2014 11:37:25 +0000
Message-ID:
Bug ID
85596
Summary
SB is used only after GPR check / GPR max is not dynamic
Product
Mesa
Version
git
Hardware
x86-64 (AMD64)
OS
Linux (All)
Status
NEW
Severity
normal
Priority
medium
Component
Drivers/Gallium/r600
Assignee
dri-devel@lists.freedesktop.org
Reporter
curaga@operamail.com
Many big shaders that currently fail with
r600_shader_select - Failed to build shader variant (type=1) -12
r600_shader_from_tgsi - GPR limit exceeded - shader requires foo registers
would actually work if the GPR check was moved to after SB, as SB reduces the
GPR usage quite nicely.
Another thing is that 128 is the lowest common denominator, and many cards have
192 or 256, which could be checked with the radeon_info ioctl.