From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 86130] Some textures are not rendering correctly in apitrace but are fine while capturing Date: Mon, 10 Nov 2014 22:07:37 +0000 Message-ID: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0873597316==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id A80326E063 for ; Mon, 10 Nov 2014 14:07:37 -0800 (PST) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0873597316== Content-Type: multipart/alternative; boundary="1415657257.c01a0.10331"; charset="UTF-8" --1415657257.c01a0.10331 Date: Mon, 10 Nov 2014 22:07:37 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable https://bugs.freedesktop.org/show_bug.cgi?id=3D86130 Bug ID: 86130 Summary: Some textures are not rendering correctly in apitrace but are fine while capturing Product: Mesa Version: git Hardware: All OS: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/r600 Assignee: dri-devel@lists.freedesktop.org Reporter: b.bellec@gmail.com Created attachment 109249 --> https://bugs.freedesktop.org/attachment.cgi?id=3D109249&action=3Dedit Example of a broken weapon texture I captured a Serious Sam 3 trace with apitrace. The game is correctly rende= red when capturing. But when retracing with qapitrace, most of the time the wea= pons textures are completely broken, see the screenshot in attachment for a prev= iew. I posted this issue on the apitrace mailing list, where Jos=C3=A9 Fonseca g= ive me some advice and provided some patch I tested, but no patch or tips were abl= e to solve the problem. My discussion with Jos=C3=A9 has many details, you shoul= d look here : http://lists.freedesktop.org/archives/apitrace/2014-November/001011.html I have this issue with a Radeon HD5850 (CYPRESS) and a HD4850 (RV770) too. = But not with a GeForce GT210 (NVA8). I have no other card to test. I'm currently using Mesa 10.3.2 but also tested with 9.0 without better results. I provided several (api)trace to Jos=C3=A9 on the mailing list, you could f= ind them on the thread pointed above. I'm available for more details or test. --=20 You are receiving this mail because: You are the assignee for the bug. --1415657257.c01a0.10331 Date: Mon, 10 Nov 2014 22:07:37 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable
Bug ID 86130
Summary Some textures are not rendering correctly in apitrace but are= fine while capturing
Product Mesa
Version git
Hardware All
OS Linux (All)
Status NEW
Severity normal
Priority medium
Component Drivers/Gallium/r600
Assignee dri-devel@lists.freedesktop.org
Reporter b.bellec@gmail.com

Created attac=
hment 109249 [details]
Example of a broken weapon texture

I captured a Serious Sam 3 trace with apitrace. The game is correctly rende=
red
when capturing. But when retracing with qapitrace, most of the time the wea=
pons
textures are completely broken, see the screenshot in attachment for a prev=
iew.

I posted this issue on the apitrace mailing list, where Jos=C3=A9 Fonseca g=
ive me
some advice and provided some patch I tested, but no patch or tips were abl=
e to
solve the problem. My discussion with Jos=C3=A9 has many details, you shoul=
d look
here :
http://lists.freedesktop.org/archives/apitrace/2014-November/0010=
11.html

I have this issue with a Radeon HD5850 (CYPRESS) and a HD4850 (RV770) too. =
But
not with a GeForce GT210 (NVA8). I have no other card to test.

I'm currently using Mesa 10.3.2 but also tested with 9.0 without better
results.

I provided several (api)trace to Jos=C3=A9 on the mailing list, you could f=
ind them
on the thread pointed above.

I'm available for more details or test.


You are receiving this mail because: =20=20=20=20=20=20
  • You are the assignee for the bug.
--1415657257.c01a0.10331-- --===============0873597316== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHA6Ly9saXN0 cy5mcmVlZGVza3RvcC5vcmcvbWFpbG1hbi9saXN0aW5mby9kcmktZGV2ZWwK --===============0873597316==--