From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 86635] Live for Speed and gallium nine, missing objects
Date: Sun, 23 Nov 2014 18:23:47 +0000
Message-ID:
Bug ID
86635
Summary
Live for Speed and gallium nine, missing objects
Product
Mesa
Version
git
Hardware
x86-64 (AMD64)
OS
Linux (All)
Status
NEW
Severity
normal
Priority
medium
Component
Drivers/Gallium/r600
Assignee
dri-devel@lists.freedesktop.org
Reporter
vinibali@freemail.hu
Created attachment 109909 [details]
logs
hi devs.
so in the past days, the gallium-nine was merged into the mainline mesa driver.
so i decided to have another try, like in the past. the native D9D3 state
tracker was not worked, a couple weeks ago, but now there is some progress*. so
the game works in traditional(D3D9->OGL->Gallium) way, after i installed the
d3d9compiler_43 and d3dx9_43 components. just got about 20fps at the back of
the grid(BL1,10 FBM).
so its not so playable, with my oldie A8-3850. so as i said, in the past i was
unable to get the gallium9 to work, there was the same speed, and i saw every
graphic model correctly, looks like the native d3d9 tracker was unable to work.
the updated DRI3 was missing, as i know already.
now after d3d9 components and enabled gallium9, theres are only cars, drivers,
trees and gridlamp(?)*(thats the process).
more deatils and discussion at:
https://www.lfs.net/forum/thread/86897-0-6G-broken-in-wine-with-gallium9
thanks!