From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 87568] WebGL can cause GPU reset Date: Sun, 21 Dec 2014 21:57:55 +0000 Message-ID: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1107793550==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 7FD3A8857E for ; Sun, 21 Dec 2014 13:57:55 -0800 (PST) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1107793550== Content-Type: multipart/alternative; boundary="1419199075.0A52F0.7948"; charset="UTF-8" --1419199075.0A52F0.7948 Date: Sun, 21 Dec 2014 21:57:55 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" https://bugs.freedesktop.org/show_bug.cgi?id=87568 Bug ID: 87568 Summary: WebGL can cause GPU reset Product: Mesa Version: 10.3 Hardware: Other OS: All Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/r600 Assignee: dri-devel@lists.freedesktop.org Reporter: aaalmosss@gmail.com I was given this link: http://hunger.hu/webgl.html which was supposed to crash any video driver, and it really did a hiccup. Fortunately, after 1 second the kernel detected GPU lockup, and reinitialized everything just fine. As far as I can tell that javascript doesn't do anything sinister, just tries to render 200k triangles with a single glDrawElements() call. Shouldn't there be a protection against such simple overflows somewhere? -- You are receiving this mail because: You are the assignee for the bug. --1419199075.0A52F0.7948 Date: Sun, 21 Dec 2014 21:57:55 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8"
Bug ID 87568
Summary WebGL can cause GPU reset
Product Mesa
Version 10.3
Hardware Other
OS All
Status NEW
Severity normal
Priority medium
Component Drivers/Gallium/r600
Assignee dri-devel@lists.freedesktop.org
Reporter aaalmosss@gmail.com

I was given this link: http://hunger.hu/webgl.html which was supposed to crash
any video driver, and it really did a hiccup. Fortunately, after 1 second the
kernel detected GPU lockup, and reinitialized everything just fine.

As far as I can tell that javascript doesn't do anything sinister, just tries
to render 200k triangles with a single glDrawElements() call. Shouldn't there
be a protection against such simple overflows somewhere?


You are receiving this mail because:
  • You are the assignee for the bug.
--1419199075.0A52F0.7948-- --===============1107793550== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHA6Ly9saXN0 cy5mcmVlZGVza3RvcC5vcmcvbWFpbG1hbi9saXN0aW5mby9kcmktZGV2ZWwK --===============1107793550==--