Dear Mesa developers,
as suggested in #87489 a new report.
The game crashes when staring a new game or loading an existing. I can reach
the menu, set up a new game and so on. As far as I can tell, llvm-svn is used
for building the mesa-git package. I also tried running R600_DEBUG=llvm to make
sure llvm is really used --- I'm not sure what's the default, nowadays (is it
somewhere in the logs? I didn't find anything).
I created an trace file of the game and enabled R600_DEBUG=vs,gs,ps
As the trace file is rather huge, I put everything to the following google
drive storage. You can find there also the debugging output generated by the
above debug settings.
https://drive.google.com/folderview?id=0BxSauDFlQdaFYTRaY3hrLXNvOVk&usp=sharing
As the game crashes, I'm not certain, if the files are complete.
If it is of any help, I can provide an apitrace of fglrx. It runs the game,
albeit with graphic errors. Please let me know if I can provide more
information.
**** System:
ATI Juniper PRO [Radeon HD 5750]
ArchLinux AMD64 using mesa-git repository.