When running Tales of Monkey Island game with quality >= 7/9 using iXit mesa
master branch I get the following error:
r300compiler error: Failed to translate rgb instruction.
r300 FP: Compiler Error:
Failed to translate rgb instruction.
Using a dummy shader instead.
r300: Initial fragment program
If useful I attached the output when running with "RADEON_DEBUG=fp wine
MonkeyIsland101.exe > ~/nine-tales-monkey-island.txt 2>&1".
According to axeldavy on the gallium-nine github issue tracker (
https://github.com/iXit/Mesa-3D/issues/64 ) the shader seems fine, it is likely
a r300 compiler error.