From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 88717] [r300g] r300compiler error: Failed to translate rgb
instruction - while running a game with gallium-nine
Date: Thu, 22 Jan 2015 18:42:47 +0000
Message-ID:
Bug ID
88717
Summary
[r300g] r300compiler error: Failed to translate rgb instruction - while running a game with gallium-nine
Product
Mesa
Version
git
Hardware
x86 (IA32)
URL
https://github.com/iXit/Mesa-3D/issues/64
OS
Linux (All)
Status
NEW
Severity
normal
Priority
medium
Component
Drivers/Gallium/r300
Assignee
dri-devel@lists.freedesktop.org
Reporter
fabio.ped@libero.it
QA Contact
dri-devel@lists.freedesktop.org
When running Tales of Monkey Island game with quality >= 7/9 using iXit mesa
master branch I get the following error:
r300compiler error: Failed to translate rgb instruction.
r300 FP: Compiler Error:
Failed to translate rgb instruction.
Using a dummy shader instead.
r300: Initial fragment program
If useful I attached the output when running with "RADEON_DEBUG=fp wine
MonkeyIsland101.exe > ~/nine-tales-monkey-island.txt 2>&1".
According to axeldavy on the gallium-nine github issue tracker (
https://github.com/iXit/Mesa-3D/issues/64 ) the shader seems fine, it is likely
a r300 compiler error.