From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 89534] GPU lockup with wine Date: Wed, 11 Mar 2015 13:13:06 +0000 Message-ID: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0867849821==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 2598B6E850 for ; Wed, 11 Mar 2015 06:13:07 -0700 (PDT) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0867849821== Content-Type: multipart/alternative; boundary="1426079586.a3ef70.5996"; charset="UTF-8" --1426079586.a3ef70.5996 Date: Wed, 11 Mar 2015 13:13:06 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" https://bugs.freedesktop.org/show_bug.cgi?id=89534 Bug ID: 89534 Summary: GPU lockup with wine Product: DRI Version: XOrg git Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: normal Priority: medium Component: DRM/Radeon Assignee: dri-devel@lists.freedesktop.org Reporter: john.ettedgui@gmail.com Created attachment 114220 --> https://bugs.freedesktop.org/attachment.cgi?id=114220&action=edit dmesg part for the lockup Hi there, I have found some games that cause some GPU lockups, some more violent than others. All of them unfortunately are running through wine. I am not exactly sure if they are all related or not, but I'll give a small summary of these, they are all using the Unreal Engine 3. I started with Injustice Gods Among US: I didn't see any crash with pure wine, only with nine. They seemed more likely with higher graphical settings, though there was one stage that I had to play without nine as it always crashed. With the same configuration using Nine I played Batman Arkham Asylum with no crash (older game same engine, maybe less demanding?). Then Batman Arkham City has been similar to Injustice, but it also has crashed with standard wine (meaning without nine), just less frequently. And finally, the one that really brings me here now, Batman Arkham Origins, I can't get past the main screen, with nine or pure wine it crashes at the same place. I've tried with both linux 3.19 and linux 4.0rc3, with the radeon and the generic modesetting ddx and it's all the same. I am on latest mesa-git and llvm-svn. The end results is the screen is dead, but I can still remote ssh in the machine most times, then there's not much I can do but restart the machine... I'll attach the dmesg I grabbed from my last try with Batman Arkham Origins. I am not exactly sure where the issue really is, so for now I've put it in DRI. My specs are: Radeon 280x Xorg 1.17 Linux 3.19/4.0rc3 x64 mesa-git llvm-svn As always I'm open to trying patches, bisect etc... though since I never played these games before, I cannot say if it worked or not better in previous releases. Thanks! -- You are receiving this mail because: You are the assignee for the bug. --1426079586.a3ef70.5996 Date: Wed, 11 Mar 2015 13:13:06 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8"
Bug ID 89534
Summary GPU lockup with wine
Product DRI
Version XOrg git
Hardware x86-64 (AMD64)
OS Linux (All)
Status NEW
Severity normal
Priority medium
Component DRM/Radeon
Assignee dri-devel@lists.freedesktop.org
Reporter john.ettedgui@gmail.com

Created attachment 114220 [details]
dmesg part for the lockup

Hi there,

I have found some games that cause some GPU lockups, some more violent than
others. All of them unfortunately are running through wine.
I am not exactly sure if they are all related or not, but I'll give a small
summary of these, they are all using the Unreal Engine 3.

I started with Injustice Gods Among US: I didn't see any crash with pure wine,
only with nine. They seemed more likely with higher graphical settings, though
there was one stage that I had to play without nine as it always crashed.

With the same configuration using Nine I played Batman Arkham Asylum with no
crash (older game same engine, maybe less demanding?).

Then Batman Arkham City has been similar to Injustice, but it also has crashed
with standard wine (meaning without nine), just less frequently.

And finally, the one that really brings me here now, Batman Arkham Origins, I
can't get past the main screen, with nine or pure wine it crashes at the same
place.
I've tried with both linux 3.19 and linux 4.0rc3, with the radeon and the
generic modesetting ddx and it's all the same.
I am on latest mesa-git and llvm-svn.

The end results is the screen is dead, but I can still remote ssh in the
machine most times, then there's not much I can do but restart the machine...
I'll attach the dmesg I grabbed from my last try with Batman Arkham Origins.

I am not exactly sure where the issue really is, so for now I've put it in DRI.

My specs are:
Radeon 280x
Xorg 1.17
Linux 3.19/4.0rc3 x64
mesa-git
llvm-svn

As always I'm open to trying patches, bisect etc... though since I never played
these games before, I cannot say if it worked or not better in previous
releases.

Thanks!


You are receiving this mail because:
  • You are the assignee for the bug.
--1426079586.a3ef70.5996-- --===============0867849821== Content-Type: text/plain; charset="utf-8" MIME-Version: 1.0 Content-Transfer-Encoding: base64 Content-Disposition: inline X19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX19fX18KZHJpLWRldmVs IG1haWxpbmcgbGlzdApkcmktZGV2ZWxAbGlzdHMuZnJlZWRlc2t0b3Aub3JnCmh0dHA6Ly9saXN0 cy5mcmVlZGVza3RvcC5vcmcvbWFpbG1hbi9saXN0aW5mby9kcmktZGV2ZWwK --===============0867849821==--