From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 89944] GPU crash in Civilization 5
Date: Tue, 07 Apr 2015 20:18:24 +0000
Message-ID:
Bug ID
89944
Summary
GPU crash in Civilization 5
Product
Mesa
Version
git
Hardware
x86-64 (AMD64)
OS
Linux (All)
Status
NEW
Severity
normal
Priority
medium
Component
Drivers/Gallium/radeonsi
Assignee
dri-devel@lists.freedesktop.org
Reporter
sami.liedes@iki.fi
QA Contact
dri-devel@lists.freedesktop.org
Created attachment 114935 [details]
dmesg
Civilization 5, with all DLC, causes a GPU crash on recent git (490621f) on
Radeon R9 270. The game works perfectly on mesa 10.4.2 from Debian unstable,
though. Hardware and kernel are x86-64, but the game (and obviously mesa) is
32-bit.
The crash happens when the game is loaded, probably where the map would first
get drawn.
Mesa was built in a 32-bit chroot and configured with
./configure --prefix=/home/sliedes/local/mesa32 --build=i686-pc-linux-gnu
--host=i686-pc-linux-gnu --with-gallium-drivers=radeonsi
--with-egl-platforms=drm,x11 --enable-driglx-direct --enable-gles1
--enable-gles2 --enable-glx-tls --enable-texture-float
LLVM version is 3.6.0, built in release mode.