From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 89944] GPU crash in Civilization 5 Date: Tue, 07 Apr 2015 20:18:24 +0000 Message-ID: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0490277077==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 989E86E229 for ; Tue, 7 Apr 2015 13:18:24 -0700 (PDT) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0490277077== Content-Type: multipart/alternative; boundary="1428437904.6DE583A80.9546"; charset="UTF-8" --1428437904.6DE583A80.9546 Date: Tue, 7 Apr 2015 20:18:24 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" https://bugs.freedesktop.org/show_bug.cgi?id=89944 Bug ID: 89944 Summary: GPU crash in Civilization 5 Product: Mesa Version: git Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/radeonsi Assignee: dri-devel@lists.freedesktop.org Reporter: sami.liedes@iki.fi QA Contact: dri-devel@lists.freedesktop.org Created attachment 114935 --> https://bugs.freedesktop.org/attachment.cgi?id=114935&action=edit dmesg Civilization 5, with all DLC, causes a GPU crash on recent git (490621f) on Radeon R9 270. The game works perfectly on mesa 10.4.2 from Debian unstable, though. Hardware and kernel are x86-64, but the game (and obviously mesa) is 32-bit. The crash happens when the game is loaded, probably where the map would first get drawn. Mesa was built in a 32-bit chroot and configured with ./configure --prefix=/home/sliedes/local/mesa32 --build=i686-pc-linux-gnu --host=i686-pc-linux-gnu --with-gallium-drivers=radeonsi --with-egl-platforms=drm,x11 --enable-driglx-direct --enable-gles1 --enable-gles2 --enable-glx-tls --enable-texture-float LLVM version is 3.6.0, built in release mode. -- You are receiving this mail because: You are the assignee for the bug. --1428437904.6DE583A80.9546 Date: Tue, 7 Apr 2015 20:18:24 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8"
Bug ID 89944
Summary GPU crash in Civilization 5
Product Mesa
Version git
Hardware x86-64 (AMD64)
OS Linux (All)
Status NEW
Severity normal
Priority medium
Component Drivers/Gallium/radeonsi
Assignee dri-devel@lists.freedesktop.org
Reporter sami.liedes@iki.fi
QA Contact dri-devel@lists.freedesktop.org

Created attachment 114935 [details]
dmesg

Civilization 5, with all DLC, causes a GPU crash on recent git (490621f) on
Radeon R9 270. The game works perfectly on mesa 10.4.2 from Debian unstable,
though. Hardware and kernel are x86-64, but the game (and obviously mesa) is
32-bit.

The crash happens when the game is loaded, probably where the map would first
get drawn.

Mesa was built in a 32-bit chroot and configured with

   ./configure --prefix=/home/sliedes/local/mesa32 --build=i686-pc-linux-gnu
--host=i686-pc-linux-gnu --with-gallium-drivers=radeonsi
--with-egl-platforms=drm,x11 --enable-driglx-direct --enable-gles1
--enable-gles2 --enable-glx-tls --enable-texture-float

LLVM version is 3.6.0, built in release mode.


You are receiving this mail because:
  • You are the assignee for the bug.
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