Iff a character is in specific areas some textures on him are not rendered. In
the entry of colony 9 is such an area.
The textures are rendered properly on the Intel GPU.
There are screenshots, a fifolog and an apitrace at the end of the linked
bugreport.
The problem appears in Debian Jessie, Sid and mesa-git the last time checked,
which was 9 days ago.
I compiled mesa-git with
CFLAGS = -g -O2 -Wall -std=c99 -Werror=implicit-function-declaration
-Werror=missing-prototypes -fno-strict-aliasing -fno-builtin-memcmp -DDEBUG
and set
$ export LIBGL_DEBUG=verbose
$ export MESA_DEBUG=1
$ export EGL_LOG_LEVEL=debug
before running dolphin. Running dolphin with the game until the issue appears
gives the following output
$ dolphin-emu
Gtk-Message: Failed to load module "canberra-gtk-module"
libGL: screen 0 does not appear to be DRI3 capable
libGL: pci id for fd 22: 1002:679a, driver radeonsi
libGL: OpenDriver: trying lib/tls/radeonsi_dri.so
libGL: OpenDriver: trying lib/radeonsi_dri.so
libGL: Can't open configuration file /home/user/.drirc: Arquivo ou diretório
não encontrado.
libGL: Can't open configuration file /home/user/.drirc: Arquivo ou diretório
não encontrado.
libGL: Using DRI2 for screen 0
I'm sorry, I don't know how to write a simple GLUT-based test program.