From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 91110] Textures missing iff character in specific areas in dolphin running Xenoblades Chronicles Date: Thu, 25 Jun 2015 19:49:59 +0000 Message-ID: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1262776647==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id EB97B6ECBA for ; Thu, 25 Jun 2015 12:49:59 -0700 (PDT) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1262776647== Content-Type: multipart/alternative; boundary="1435261799.Ac6bde70.23419"; charset="UTF-8" --1435261799.Ac6bde70.23419 Date: Thu, 25 Jun 2015 19:49:59 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable https://bugs.freedesktop.org/show_bug.cgi?id=3D91110 Bug ID: 91110 Summary: Textures missing iff character in specific areas in dolphin running Xenoblades Chronicles Product: Mesa Version: git Hardware: x86-64 (AMD64) URL: https://code.google.com/p/dolphin-emu/issues/detail?id =3D8688 OS: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/radeonsi Assignee: dri-devel@lists.freedesktop.org Reporter: christian@madez.de QA Contact: dri-devel@lists.freedesktop.org Iff a character is in specific areas some textures on him are not rendered.= In the entry of colony 9 is such an area. The textures are rendered properly on the Intel GPU. There are screenshots, a fifolog and an apitrace at the end of the linked bugreport. The problem appears in Debian Jessie, Sid and mesa-git the last time checke= d, which was 9 days ago. I compiled mesa-git with CFLAGS =3D -g -O2 -Wall -std=3Dc99 -Werror=3Dimplicit-function-declaration -Werror=3Dmissing-prototypes -fno-strict-aliasing -fno-builtin-memcmp -DDEB= UG and set $ export LIBGL_DEBUG=3Dverbose $ export MESA_DEBUG=3D1 $ export EGL_LOG_LEVEL=3Ddebug before running dolphin. Running dolphin with the game until the issue appea= rs gives the following output $ dolphin-emu Gtk-Message: Failed to load module "canberra-gtk-module" libGL: screen 0 does not appear to be DRI3 capable libGL: pci id for fd 22: 1002:679a, driver radeonsi libGL: OpenDriver: trying lib/tls/radeonsi_dri.so libGL: OpenDriver: trying lib/radeonsi_dri.so libGL: Can't open configuration file /home/user/.drirc: Arquivo ou diret=C3= =B3rio n=C3=A3o encontrado. libGL: Can't open configuration file /home/user/.drirc: Arquivo ou diret=C3= =B3rio n=C3=A3o encontrado. libGL: Using DRI2 for screen 0 I'm sorry, I don't know how to write a simple GLUT-based test program. --=20 You are receiving this mail because: You are the assignee for the bug. --1435261799.Ac6bde70.23419 Date: Thu, 25 Jun 2015 19:49:59 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable
Bug ID 91110
Summary Textures missing iff character in specific areas in dolphin r= unning Xenoblades Chronicles
Product Mesa
Version git
Hardware x86-64 (AMD64)
URL https://code.google.com/p/dolphin-emu/issues/detail?id=3D8688
OS Linux (All)
Status NEW
Severity normal
Priority medium
Component Drivers/Gallium/radeonsi
Assignee dri-devel@lists.freedesktop.org
Reporter christian@madez.de
QA Contact dri-devel@lists.freedesktop.org

Iff a character is in specific areas some textures on him are =
not rendered. In
the entry of colony 9 is such an area.

The textures are rendered properly on the Intel GPU.

There are screenshots, a fifolog and an apitrace at the end of the linked
bugreport.

The problem appears in Debian Jessie, Sid and mesa-git the last time checke=
d,
which was 9 days ago.

I compiled mesa-git with

CFLAGS =3D -g -O2 -Wall -std=3Dc99 -Werror=3Dimplicit-function-declaration
-Werror=3Dmissing-prototypes -fno-strict-aliasing -fno-builtin-memcmp -DDEB=
UG

and set

$ export LIBGL_DEBUG=3Dverbose
$ export MESA_DEBUG=3D1
$ export EGL_LOG_LEVEL=3Ddebug

before running dolphin. Running dolphin with the game until the issue appea=
rs
gives the following output

$ dolphin-emu
Gtk-Message: Failed to load module "canberra-gtk-module"
libGL: screen 0 does not appear to be DRI3 capable
libGL: pci id for fd 22: 1002:679a, driver radeonsi
libGL: OpenDriver: trying lib/tls/radeonsi_dri.so
libGL: OpenDriver: trying lib/radeonsi_dri.so
libGL: Can't open configuration file /home/user/.drirc: Arquivo ou diret=C3=
=B3rio
n=C3=A3o encontrado.
libGL: Can't open configuration file /home/user/.drirc: Arquivo ou diret=C3=
=B3rio
n=C3=A3o encontrado.
libGL: Using DRI2 for screen 0

I'm sorry, I don't know how to write a simple GLUT-based test program.


You are receiving this mail because: =20=20=20=20=20=20
  • You are the assignee for the bug.
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