From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ@public.gmane.org Subject: [Bug 91526] New: World of Warcraft (on Wine) has UI corruption with nouveau Date: Sat, 01 Aug 2015 19:27:28 +0000 Message-ID: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0314197487==" Return-path: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: nouveau-bounces-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org Sender: "Nouveau" To: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org List-Id: nouveau.vger.kernel.org --===============0314197487== Content-Type: multipart/alternative; boundary="1438457248.B5b01f0.31683"; charset="UTF-8" --1438457248.B5b01f0.31683 Date: Sat, 1 Aug 2015 19:27:28 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable https://bugs.freedesktop.org/show_bug.cgi?id=3D91526 Bug ID: 91526 Summary: World of Warcraft (on Wine) has UI corruption with nouveau Product: Mesa Version: git Hardware: Other OS: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/DRI/nouveau Assignee: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org Reporter: gediminas-1NU85dn7e2ownf/OCUKchA@public.gmane.org QA Contact: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org Created attachment 117482 --> https://bugs.freedesktop.org/attachment.cgi?id=3D117482&action=3Dedit example of UI corruption When I run World of Warcraft under Wine with Nouveau, the game has UI corruption ranging from very mild (e.g. bits of text garbled here and there= ) to severe (complete lack of UI whatsoever). I recorded an apitrace trace[2] and when replaying on Nouveau, the corrupti= ons still do happen, complete with variations[1]. The same trace replayed on LL= VM (i.e. with LIBGL_ALWAYS_SOFTWARE=3D1) results with the UI being rendered 10= 0% fine. Running on the binary blob also does result in the UI being rendered 100% f= ine. I tested with two WoW versions: the [at the time of writing] latest 6.20 an= d an old 3.3.5a client =E2=80=93 both have the same kind of corruptions. Do note that in some cases, the initial game "login screen" appears to look perfectly fine; until one tries to e.g. enter one's login credentials or op= en the settings menu. So in order to tell if there are corruptions or not, sim= ply launching the game might not be enough. [1] the corruptions seem to be consistent between runs (on both actual game= and trace replay) as long as I don't change anything window-wise. e.g. opening a some program or moving some random window around results in different corruptions each time while not touching anything and just re-starting the = game (or replay) results in very consistent corruptions. I also noticed that when it comes to typed-in text (e.g. field to enter the account name), the typed in letters seem to most of the time contain bits f= rom other portions of the screen outside of game's window. [2] https://seriouss.am/wow-nouveau-2015-08-01T2052.trace.xz filesize: 20.4= MiB --=20 You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug. --1438457248.B5b01f0.31683 Date: Sat, 1 Aug 2015 19:27:28 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable
Bug ID 91526
Summary World of Warcraft (on Wine) has UI corruption with nouveau
Product Mesa
Version git
Hardware Other
OS Linux (All)
Status NEW
Severity normal
Priority medium
Component Drivers/DRI/nouveau
Assignee nouveau@lists.freedesktop.org
Reporter gediminas@varciai.lt
QA Contact nouveau@lists.freedesktop.org

Created attachment 1174=
82 [details]
example of UI corruption

When I run World of Warcraft under Wine with Nouveau, the game has UI
corruption ranging from very mild (e.g. bits of text garbled here and there=
) to
severe (complete lack of UI whatsoever).
I recorded an apitrace trace[2] and when replaying on Nouveau, the corrupti=
ons
still do happen, complete with variations[1]. The same trace replayed on LL=
VM
(i.e. with LIBGL_ALWAYS_SOFTWARE=3D1) results with the UI being rendered 10=
0%
fine.
Running on the binary blob also does result in the UI being rendered 100% f=
ine.

I tested with two WoW versions: the [at the time of writing] latest 6.20 an=
d an
old 3.3.5a client =E2=80=93 both have the same kind of corruptions.

Do note that in some cases, the initial game "login screen" appea=
rs to look
perfectly fine; until one tries to e.g. enter one's login credentials or op=
en
the settings menu. So in order to tell if there are corruptions or not, sim=
ply
launching the game might not be enough.

[1] the corruptions seem to be consistent between runs (on both actual game=
 and
trace replay) as long as I don't change anything window-wise. e.g. opening a
some program or moving some random window around results in different
corruptions each time while not touching anything and just re-starting the =
game
(or replay) results in very consistent corruptions.
I also noticed that when it comes to typed-in text (e.g. field to enter the
account name), the typed in letters seem to most of the time contain bits f=
rom
other portions of the screen outside of game's window.

[2] ht=
tps://seriouss.am/wow-nouveau-2015-08-01T2052.trace.xz filesize: 20.4Mi=
B


You are receiving this mail because: =20=20=20=20=20=20
  • You are the QA Contact for the bug.
  • You are the assignee for the bug.
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