From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 91656] Pillars of Eternity glitch in maps
Date: Sun, 16 Aug 2015 10:06:25 +0000
Message-ID:
Bug ID
91656
Summary
Pillars of Eternity glitch in maps
Product
Mesa
Version
git
Hardware
Other
OS
Linux (All)
Status
NEW
Severity
normal
Priority
medium
Component
Drivers/Gallium/r600
Assignee
dri-devel@lists.freedesktop.org
Reporter
christoph.rabel@gmail.com
QA Contact
dri-devel@lists.freedesktop.org
There is a regression/graphical glitch when playing Pillars of Eternity. When I
use the ingame map, it is partly "dark/black".
You can find a screenshot here:
http://images.akamai.steamusercontent.com/ugc/439450977393999113/19DF4F643F0C4BB058665F056DBC4600D669ED7B/
The map looks fine with regular Ubuntu drivers (10.1.3), I checked a couple of
days ago with a reinstall (my harddisk broke). After an "upgrade" to oibaf
repository, the glitch appeared.
The glitch was not there mid-June with 10.6(?) or so. I used oibaf then too,
but didn't play for a month. It was probably introduced about June 15 or later.
(Maybe a bit earlier, I don't upgrade the beta drivers every day). It was there
when I started playing again July 18th.
My card is a Radeon 4870:
OpenGL vendor string: X.Org
OpenGL renderer string: Gallium 0.4 on AMD RV770
OpenGL core profile version string: 3.3 (Core Profile) Mesa 11.0.0-devel
(git-28ed1e0 2015-08-14 trusty-oibaf-ppa)
If you need me to test something or need further information, please feel free
to ask. (Enable debug output somehow?) I have browsed PoE logfiles and
/var/log, but couldn't find anything that looked even vaguely related. No
errors when loading the map or displaying it.
(Btw.: Congrats to Mesa 11!)