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From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 91993] Graphical glitch in Astromenace (open-source game).
Date: Thu, 22 Oct 2015 01:11:37 +0000	[thread overview]
Message-ID: <bug-91993-502-wpzcXQeq32@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-91993-502@http.bugs.freedesktop.org/>


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https://bugs.freedesktop.org/show_bug.cgi?id=91993

--- Comment #20 from Roland Scheidegger <sroland@vmware.com> ---
(In reply to Nicolai Hähnle from comment #16)
> (Old versions of) AstroMenace use glTexStorage2D to create a texture with an
> incomplete mipmap pyramid (the 1x1 level is missing). This pyramid is not
> honored by the state tracker's implementation of glGenerateMipmap, which
> results in various broken textures.

Hmm I totally missed this when I fixed pretty much the same bug in mesa core
mipgen code. I guess it's a real pity there's no piglit test for this...

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  parent reply	other threads:[~2015-10-22  1:11 UTC|newest]

Thread overview: 23+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2015-09-13 15:07 [Bug 91993] Graphical glitch in Astromenace (open-source game) bugzilla-daemon
2015-09-13 15:14 ` bugzilla-daemon
2015-09-13 15:16 ` bugzilla-daemon
2015-09-13 15:18 ` bugzilla-daemon
2015-09-13 15:31 ` bugzilla-daemon
2015-09-13 18:58 ` bugzilla-daemon
2015-09-13 19:05 ` bugzilla-daemon
2015-09-13 20:40 ` bugzilla-daemon
2015-09-13 22:21 ` bugzilla-daemon
2015-09-25  1:05 ` bugzilla-daemon
2015-09-25 12:09 ` bugzilla-daemon
2015-09-25 12:54 ` bugzilla-daemon
2015-10-03 13:08 ` bugzilla-daemon
2015-10-15 11:29 ` bugzilla-daemon
2015-10-18  0:34 ` bugzilla-daemon
2015-10-21 12:26 ` bugzilla-daemon
2015-10-21 17:22 ` bugzilla-daemon
2015-10-21 20:24 ` bugzilla-daemon
2015-10-21 20:38 ` bugzilla-daemon
2015-10-21 20:43 ` bugzilla-daemon
2015-10-22  1:11 ` bugzilla-daemon [this message]
2015-10-22 12:08 ` bugzilla-daemon
2015-11-06 13:36 ` bugzilla-daemon

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