From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 91993] Graphical glitch in Astromenace (open-source game).
Date: Sun, 13 Sep 2015 15:07:01 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=91993
Bug ID: 91993
Summary: Graphical glitch in Astromenace (open-source game).
Product: Mesa
Version: 10.6
Hardware: Other
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: pc.jago1337@gmail.com
QA Contact: dri-devel@lists.freedesktop.org
What the main menu looks like when I just run "astromenace" in terminal:
http://i.imgur.com/Of8uC4t.png
What the main menu looks like when I run "LIBGL_ALWAYS_SOFTWARE=1 astromenace"
in terminal:
http://i.imgur.com/KDmjrjh.png
CS:GO runs without any glitches/graphical corruptions though, if that's useful.
Graphics card: R9 270X
Distro: Arch Linux (AMD64), updated on 14 September.
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.6.7
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| Bug ID |
91993
|
| Summary |
Graphical glitch in Astromenace (open-source game).
|
| Product |
Mesa
|
| Version |
10.6
|
| Hardware |
Other
|
| OS |
Linux (All)
|
| Status |
NEW
|
| Severity |
normal
|
| Priority |
medium
|
| Component |
Drivers/Gallium/radeonsi
|
| Assignee |
dri-devel@lists.freedesktop.org
|
| Reporter |
pc.jago1337@gmail.com
|
| QA Contact |
dri-devel@lists.freedesktop.org
|
What the main menu looks like when I just run "astromenace" in terminal:
http://i.imgur.com/Of8uC4t.png
What the main menu looks like when I run "LIBGL_ALWAYS_SOFTWARE=1 astromenace"
in terminal:
http://i.imgur.com/KDmjrjh.png
CS:GO runs without any glitches/graphical corruptions though, if that's useful.
Graphics card: R9 270X
Distro: Arch Linux (AMD64), updated on 14 September.
OpenGL core profile version string: 3.3 (Core Profile) Mesa 10.6.7
You are receiving this mail because:
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--===============0414489451==--
From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 91993] Graphical glitch in Astromenace (open-source game).
Date: Sun, 13 Sep 2015 15:14:41 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=91993
--- Comment #1 from pc.jago1337@gmail.com ---
Created attachment 118241
--> https://bugs.freedesktop.org/attachment.cgi?id=118241&action=edit
Main menu rendered normally with GPU.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 91993] Graphical glitch in Astromenace (open-source game).
Date: Sun, 13 Sep 2015 15:16:13 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=91993
--- Comment #2 from pc.jago1337@gmail.com ---
Created attachment 118242
--> https://bugs.freedesktop.org/attachment.cgi?id=118242&action=edit
Main menu rendered in software/CPU.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 91993] Graphical glitch in Astromenace (open-source game).
Date: Sun, 13 Sep 2015 15:18:15 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=91993
pc.jago1337@gmail.com changed:
What |Removed |Added
----------------------------------------------------------------------------
Attachment #118241|0 |1
is obsolete| |
--- Comment #3 from pc.jago1337@gmail.com ---
Created attachment 118243
--> https://bugs.freedesktop.org/attachment.cgi?id=118243&action=edit
Main menu rendered normally with GPU.
Didn't realise I needed to flag the content-type. Same image, but now it's
marked as an image.
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pc.jago1337@gmail.com
changed
bug 91993
| What |
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|
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 91993] Graphical glitch in Astromenace (open-source game).
Date: Sun, 13 Sep 2015 15:31:04 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=91993
--- Comment #4 from pc.jago1337@gmail.com ---
Also:
kernel version: linux 4.1.6-1
xorg version: 1.17.2
llvm-libs version: 3.6.2-3
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 91993] Graphical glitch in Astromenace (open-source game).
Date: Sun, 13 Sep 2015 18:58:59 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=91993
--- Comment #5 from smoki ---
Can't reproduce this with Debian version of astromenance neither with radeonsi
or swrast - works fine here with that llvm+mesa version.
Likely game bug or it need some patches on Arch, look at a Debian changelog
there are some patching involved:
http://metadata.ftp-master.debian.org/changelogs//contrib/a/astromenace/astromenace_1.3.2+repack-3_changelog
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 91993] Graphical glitch in Astromenace (open-source game).
Date: Sun, 13 Sep 2015 19:05:53 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=91993
--- Comment #6 from smoki ---
Yeah either w32 version from site has broken rendering.
But Debian patched version is all fine for me on both radeonsi or with
Catalyst.
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Comment # 6
on bug 91993
from smoki
Yeah either w32 version from site has broken rendering.
But Debian patched version is all fine for me on both radeonsi or with
Catalyst.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 91993] Graphical glitch in Astromenace (open-source game).
Date: Sun, 13 Sep 2015 20:40:10 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=91993
Daniel Scharrer changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |daniel@constexpr.org
--- Comment #7 from Daniel Scharrer ---
Created attachment 118248
--> https://bugs.freedesktop.org/attachment.cgi?id=118248&action=edit
Patche for the game from the Debian package
I can reproduce this with openastromenace in Gentoo.
fix_work_on_intel_videocards.patch from the debian package (attached) fixes the
menu for me, but even the comment for the patch mentions that this is only a
workaround and GL_ARB_texture_storage needs to be fixed in mesa.
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Daniel Scharrer
changed
bug 91993
| What |
Removed |
Added |
| CC |
|
daniel@constexpr.org
|
Comment # 7
on bug 91993
from Daniel Scharrer
Created attachment 118248 [details] [review]
Patche for the game from the Debian package
I can reproduce this with openastromenace in Gentoo.
fix_work_on_intel_videocards.patch from the debian package (attached) fixes the
menu for me, but even the comment for the patch mentions that this is only a
workaround and GL_ARB_texture_storage needs to be fixed in mesa.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 91993] Graphical glitch in Astromenace (open-source game).
Date: Sun, 13 Sep 2015 22:21:21 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=91993
--- Comment #8 from smoki ---
Hm and 2 years passed :( does that work on intel's current driver?
Just checked Catalyst, does not complain with or without.
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Comment # 8
on bug 91993
from smoki
Hm and 2 years passed :( does that work on intel's current driver?
Just checked Catalyst, does not complain with or without.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 91993] Graphical glitch in Astromenace (open-source game).
Date: Fri, 25 Sep 2015 01:05:50 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=91993
--- Comment #9 from Roland Scheidegger ---
FWIW 19604d30e1351868f7f54847c91ffec7b3fcd27e fixes the crash (on intel), might
also fix the graphical issues on radeonsi but not really sure.
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Comment # 9
on bug 91993
from Roland Scheidegger
FWIW 19604d30e1351868f7f54847c91ffec7b3fcd27e fixes the crash (on intel), might
also fix the graphical issues on radeonsi but not really sure.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 91993] Graphical glitch in Astromenace (open-source game).
Date: Fri, 25 Sep 2015 12:09:55 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=91993
--- Comment #10 from Daniel Scharrer ---
It does not - at least for me the issue is unchanged with current Mesa git.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 91993] Graphical glitch in Astromenace (open-source game).
Date: Fri, 25 Sep 2015 12:54:20 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=91993
--- Comment #11 from Roland Scheidegger ---
(In reply to Daniel Scharrer from comment #10)
> It does not - at least for me the issue is unchanged with current Mesa git.
Since it reportedly works with the "intel" debian patch, my guess would be
there's another bug somewhere with handling (or creating) incomplete mip
pyramids in case of immutable textures, which is apparently (at least for
compressed textures) unusual enough that there's no piglit test for it, and no
other app so far using it (as at least on intel, it was a guaranteed crash for
2+ years). That's just a shot in the dark though...
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Comment # 11
on bug 91993
from Roland Scheidegger
(In reply to Daniel Scharrer from comment #10)
> It does not - at least for me the issue is unchanged with current Mesa git.
Since it reportedly works with the "intel" debian patch, my guess would be
there's another bug somewhere with handling (or creating) incomplete mip
pyramids in case of immutable textures, which is apparently (at least for
compressed textures) unusual enough that there's no piglit test for it, and no
other app so far using it (as at least on intel, it was a guaranteed crash for
2+ years). That's just a shot in the dark though...
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 91993] Graphical glitch in Astromenace (open-source game).
Date: Sat, 03 Oct 2015 13:08:02 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=91993
--- Comment #12 from MC Return ---
I am also affected by this bug, Gallium 0.4 on AMD HAWAII (DRM 2.43.0, LLVM
3.8.0), OpenGL core profile version string: 4.1 (Core Profile) Mesa 11.0.2
(git-4c0b484) here.
It is quite painful as this is by far the best FOSS 3d scroll shooter around,
for those interested, the homepage is here:
http://www.viewizard.com/astromenace/index_linux.php
download/build wiki here:
http://www.viewizard.com/download.php
sourcecode here:
http://sourceforge.net/p/openastromenace/code/HEAD/tree/
As I am running a 390X with Mesa 11.0.2 from git and had no problems before
upgrading my card from a Radeon 6950 it is probably radeonsi related ?
Could someone please test this with some modern GCN hardware on latest Mesa to
confirm ?
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 91993] Graphical glitch in Astromenace (open-source game).
Date: Thu, 15 Oct 2015 11:29:45 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D91993
--- Comment #13 from Marek Ol=C5=A1=C3=A1k ---
I've built Astromenace from source and couldn't reproduce this.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 91993] Graphical glitch in Astromenace (open-source game).
Date: Sun, 18 Oct 2015 00:34:14 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=91993
--- Comment #14 from Daniel Scharrer ---
Here's a trace from the openastromenace version in Gentoo (1.3.2) that works
with Catalyst but is broken with radeonsi git for me:
http://constexpr.org/tmp/AstroMenace-radeonsi.trace.xz (49 MiB)
Can you reproduce it with that?
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 91993] Graphical glitch in Astromenace (open-source game).
Date: Wed, 21 Oct 2015 12:26:41 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D91993
--- Comment #15 from Nicolai H=C3=A4hnle ---
With the apitrace, I do see an obvious graphical glitch (looking slightly
different than the attachment).
apitrace reports an error: api issue 1: FBO incomplete: no attachments [-1]=
in
frame 0. I do not know whether this is related to the graphical glitch, but=
you
should probably report it to AstroMenace in any case.
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Commen=
t # 15
on bug 91993<=
/a>
from Nicolai H=C3=A4hnle
With the apitrace, I do see an obvious graphical glitch (looki=
ng slightly
different than the attachment).
apitrace reports an error: api issue 1: FBO incomplete: no attachments [-1]=
in
frame 0. I do not know whether this is related to the graphical glitch, but=
you
should probably report it to AstroMenace in any case.
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 91993] Graphical glitch in Astromenace (open-source game).
Date: Wed, 21 Oct 2015 17:22:44 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D91993
--- Comment #16 from Nicolai H=C3=A4hnle ---
The bug is caused by the combination of a (technically correct, but
unintentional) off-by-one problem in AstroMenace with a bug in the Mesa sta=
te
tracker.
(Old versions of) AstroMenace use glTexStorage2D to create a texture with an
incomplete mipmap pyramid (the 1x1 level is missing). This pyramid is not
honored by the state tracker's implementation of glGenerateMipmap, which
results in various broken textures.
Current versions of AstroMenace no longer have the off-by-one problem, whic=
h is
why Marek could not reproduce the bug.
I'm working on a Piglit test and Mesa patch to fix the bug on our side.
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Commen=
t # 16
on bug 91993<=
/a>
from Nicolai H=C3=A4hnle
The bug is caused by the combination of a (technically correct=
, but
unintentional) off-by-one problem in AstroMenace with a bug in the Mesa sta=
te
tracker.
(Old versions of) AstroMenace use glTexStorage2D to create a texture with an
incomplete mipmap pyramid (the 1x1 level is missing). This pyramid is not
honored by the state tracker's implementation of glGenerateMipmap, which
results in various broken textures.
Current versions of AstroMenace no longer have the off-by-one problem, whic=
h is
why Marek could not reproduce the bug.
I'm working on a Piglit test and Mesa patch to fix the bug on our side.
You are receiving this mail because:
=20=20=20=20=20=20
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 91993] Graphical glitch in Astromenace (open-source game).
Date: Wed, 21 Oct 2015 20:24:53 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=91993
--- Comment #17 from MC Return ---
I can confirm that updating and recompiling of the AstroMenace source (Version
1.3.3 svn build 140929 now) now fully fixed the problem for me \o/ (radeonsi,
R390X here).
Thanks a lot to everyone helping with this !
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Comment # 17
on bug 91993
from MC Return
I can confirm that updating and recompiling of the AstroMenace source (Version
1.3.3 svn build 140929 now) now fully fixed the problem for me \o/ (radeonsi,
R390X here).
Thanks a lot to everyone helping with this !
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 91993] Graphical glitch in Astromenace (open-source game).
Date: Wed, 21 Oct 2015 20:38:34 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=91993
--- Comment #18 from MC Return ---
I noticed though that the OpenGL Shading Language and Shadow Quality options in
AstroMenace's Advanced Video Settings are not available (red), while the log
shows no problems.
I do not remember if those settings could be activated in previous versions of
the game though and if they are even implemented... maybe someone could also
check that ?
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Comment # 18
on bug 91993
from MC Return
I noticed though that the OpenGL Shading Language and Shadow Quality options in
AstroMenace's Advanced Video Settings are not available (red), while the log
shows no problems.
I do not remember if those settings could be activated in previous versions of
the game though and if they are even implemented... maybe someone could also
check that ?
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 91993] Graphical glitch in Astromenace (open-source game).
Date: Wed, 21 Oct 2015 20:43:46 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=91993
--- Comment #19 from MC Return ---
Created attachment 119055
--> https://bugs.freedesktop.org/attachment.cgi?id=119055&action=edit
GLSL and Shadows not available on radeonsi with OpenGL 3.0, LLVM 3.6.2
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 91993] Graphical glitch in Astromenace (open-source game).
Date: Thu, 22 Oct 2015 01:11:37 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D91993
--- Comment #20 from Roland Scheidegger ---
(In reply to Nicolai H=C3=A4hnle from comment #16)
> (Old versions of) AstroMenace use glTexStorage2D to create a texture with=
an
> incomplete mipmap pyramid (the 1x1 level is missing). This pyramid is not
> honored by the state tracker's implementation of glGenerateMipmap, which
> results in various broken textures.
Hmm I totally missed this when I fixed pretty much the same bug in mesa core
mipgen code. I guess it's a real pity there's no piglit test for this...
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Commen=
t # 20
on bug 91993<=
/a>
from Roland Scheidegger
(In reply to Nicolai H=C3=A4hnle from comment #16)
> (Old versions of) AstroMenace use glTexStorage2D=
to create a texture with an
> incomplete mipmap pyramid (the 1x1 level is missing). This pyramid is =
not
> honored by the state tracker's implementation of glGenerateMipmap, whi=
ch
> results in various broken textures.
Hmm I totally missed this when I fixed pretty much the same bug in mesa core
mipgen code. I guess it's a real pity there's no piglit test for this...
You are receiving this mail because:
=20=20=20=20=20=20
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 91993] Graphical glitch in Astromenace (open-source game).
Date: Thu, 22 Oct 2015 12:08:25 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D91993
--- Comment #21 from Nicolai H=C3=A4hnle ---
(In reply to Roland Scheidegger from comment #20)
> Hmm I totally missed this when I fixed pretty much the same bug in mesa c=
ore
> mipgen code. I guess it's a real pity there's no piglit test for this...
Now there is :)
MC Return, as for these menu options: Since I don't think any features were
_removed_ from the driver, this sounds like it's an AstroMenace bug if
anything, so you should probably talk to their developers. In any case, that
topic is separate and therefore does not belong into the discussion of this
particular bug here. Thanks for your patience :)
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Commen=
t # 21
on bug 91993<=
/a>
from Nicolai H=C3=A4hnle
(In reply to Roland Scheidegger from comment #20)
> Hmm I totally missed this when I fixed pretty mu=
ch the same bug in mesa core
> mipgen code. I guess it's a real pity there's no piglit test for this.=
..
Now there is :)
MC Return, as for these menu options: Since I don't think any features were
_removed_ from the driver, this sounds like it's an AstroMenace bug if
anything, so you should probably talk to their developers. In any case, that
topic is separate and therefore does not belong into the discussion of this
particular bug here. Thanks for your patience :)
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From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 91993] Graphical glitch in Astromenace (open-source game).
Date: Fri, 06 Nov 2015 13:36:58 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=3D91993
Nicolai H=C3=A4hnle changed:
What |Removed |Added
----------------------------------------------------------------------------
Status|NEW |RESOLVED
Resolution|--- |FIXED
--- Comment #22 from Nicolai H=C3=A4hnle ---
The fix for this has been in Mesa master for a while now (rev 24c9088), let=
's
mark this as resolved.
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Nicolai H=C3=A4hnle
changed
bug 91993<=
/a>
| What |
Removed |
Added |
| Status |
NEW
|
RESOLVED
|
| Resolution |
---
|
FIXED
|
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