From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 92228] Missing ground in SotA and missing map in 7 days to die Date: Thu, 01 Oct 2015 22:34:39 +0000 Message-ID: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0399857176==" Return-path: Received: from culpepper.freedesktop.org (unknown [131.252.210.165]) by gabe.freedesktop.org (Postfix) with ESMTP id 967FC6E055 for ; Thu, 1 Oct 2015 15:34:39 -0700 (PDT) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============0399857176== Content-Type: multipart/alternative; boundary="1443738879.C1Bb8c2d0.6220"; charset="UTF-8" --1443738879.C1Bb8c2d0.6220 Date: Thu, 1 Oct 2015 22:34:39 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" https://bugs.freedesktop.org/show_bug.cgi?id=92228 Bug ID: 92228 Summary: Missing ground in SotA and missing map in 7 days to die Product: Mesa Version: git Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: major Priority: medium Component: Drivers/Gallium/radeonsi Assignee: dri-devel@lists.freedesktop.org Reporter: bellamorte42@gmail.com QA Contact: dri-devel@lists.freedesktop.org Both are Unity 5 games but I wasn't having this issue until I loaded the mesa git code. The ground in Shroud of the Avatar no longer renders at all but objects are fine. Objects and characters that move (whether on their own or by panning the camera) have their images saved where the ground textures should be. In 7 days to die the map pops up but the terrain does not display, it's just an empty box with the player marker in the center. -- You are receiving this mail because: You are the assignee for the bug. --1443738879.C1Bb8c2d0.6220 Date: Thu, 1 Oct 2015 22:34:39 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8"
Bug ID 92228
Summary Missing ground in SotA and missing map in 7 days to die
Product Mesa
Version git
Hardware x86-64 (AMD64)
OS Linux (All)
Status NEW
Severity major
Priority medium
Component Drivers/Gallium/radeonsi
Assignee dri-devel@lists.freedesktop.org
Reporter bellamorte42@gmail.com
QA Contact dri-devel@lists.freedesktop.org

Both are Unity 5 games but I wasn't having this issue until I loaded the mesa
git code.  The ground in Shroud of the Avatar no longer renders at all but
objects are fine.  Objects and characters that move (whether on their own or by
panning the camera) have their images saved where the ground textures should
be.  In 7 days to die the map pops up but the terrain does not display, it's
just an empty box with the player marker in the center.


You are receiving this mail because:
  • You are the assignee for the bug.
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