From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 92645] kodi vdpau interop fails since mesa,meta: move gl_texture_object::TargetIndex initializations
Date: Fri, 23 Oct 2015 15:09:43 +0000 [thread overview]
Message-ID: <bug-92645-502@http.bugs.freedesktop.org/> (raw)
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https://bugs.freedesktop.org/show_bug.cgi?id=92645
Bug ID: 92645
Summary: kodi vdpau interop fails since mesa,meta: move
gl_texture_object::TargetIndex initializations
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: adf.lists@gmail.com
QA Contact: dri-devel@lists.freedesktop.org
Kodi when using vdpau decode on tonga GPU does not render anything since
commit 7d7dd1871174905dfdd3ca874a09d9d7837ac743
Author: Brian Paul <brianp@vmware.com>
Date: Mon Oct 5 08:14:56 2015 -0600
mesa,meta: move gl_texture_object::TargetIndex initializations
Before, we were unconditionally assigning the TargetIndex field in
_mesa_BindTexture(), even if it was already set properly. Now we
initialize TargetIndex wherever we initialize the Target field, in
_mesa_initialize_texture_object(), finish_texture_init(), etc.
v2: also update the meta_copy_image code. In make_view() the
view_tex_obj->Target field was set, but not the TargetIndex field.
Also, remove a second, redundant assignment to view_tex_obj->Target.
Add sanity check assertions too.
Its debug log shows -
15:52:36 T:140075084736256 NOTICE: VDPAU::COutput registered output surfaces
15:52:36 T:140076208588672 NOTICE: Previous line repeats 4 times.
15:52:36 T:140076208588672 DEBUG: CLinuxRendererGL::GetPlaneTextureSize -
invalid size 0x0 - 0
<last line repeats>
I guess this is something to do with vdpau interop, but mpv interop still works
...
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2015-10-23 15:09 bugzilla-daemon [this message]
2015-10-26 7:54 ` [Bug 92645] kodi vdpau interop fails since mesa,meta: move gl_texture_object::TargetIndex initializations bugzilla-daemon
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