Bug ID 93004
Summary Guild Wars 2 crash on nouveau DX11 cards
Product Mesa
Version git
Hardware Other
OS All
Status NEW
Severity normal
Priority medium
Component Drivers/DRI/nouveau
Assignee nouveau@lists.freedesktop.org
Reporter siro@das-labor.org
QA Contact nouveau@lists.freedesktop.org

Guild Wars 2 32bit crashes on DirectX 11 capable Nvidia cards using OpenGL and
Gallium Nine state tracker.
It doesn't crash on BARTS (AMD HD6850) and it doesn't crash on NV84 (Nvidia
Geforce 8600GT).

Bug reports:
https://bugs.winehq.org/show_bug.cgi?id=34342
https://github.com/iXit/Mesa-3D/issues/153

While this is referred as "Out of Memory" my guess is that the GuildWars2 crash
reporter show wrong memory usage. Don't focus on that.

Using d3dretrace and valgrind I got this:
https://github.com/iXit/Mesa-3D/issues/153#issuecomment-157977989


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