From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ@public.gmane.org Subject: [Bug 93004] New: Guild Wars 2 crash on nouveau DX11 cards Date: Thu, 19 Nov 2015 07:59:00 +0000 Message-ID: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1572392947==" Return-path: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: nouveau-bounces-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org Sender: "Nouveau" To: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org List-Id: nouveau.vger.kernel.org --===============1572392947== Content-Type: multipart/alternative; boundary="1447919940.c4e00.12204"; charset="UTF-8" --1447919940.c4e00.12204 Date: Thu, 19 Nov 2015 07:59:00 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" https://bugs.freedesktop.org/show_bug.cgi?id=93004 Bug ID: 93004 Summary: Guild Wars 2 crash on nouveau DX11 cards Product: Mesa Version: git Hardware: Other OS: All Status: NEW Severity: normal Priority: medium Component: Drivers/DRI/nouveau Assignee: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org Reporter: siro-afHDD34IFkZrovVCs/uTlw@public.gmane.org QA Contact: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org Guild Wars 2 32bit crashes on DirectX 11 capable Nvidia cards using OpenGL and Gallium Nine state tracker. It doesn't crash on BARTS (AMD HD6850) and it doesn't crash on NV84 (Nvidia Geforce 8600GT). Bug reports: https://bugs.winehq.org/show_bug.cgi?id=34342 https://github.com/iXit/Mesa-3D/issues/153 While this is referred as "Out of Memory" my guess is that the GuildWars2 crash reporter show wrong memory usage. Don't focus on that. Using d3dretrace and valgrind I got this: https://github.com/iXit/Mesa-3D/issues/153#issuecomment-157977989 -- You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug. --1447919940.c4e00.12204 Date: Thu, 19 Nov 2015 07:59:00 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8"
Bug ID 93004
Summary Guild Wars 2 crash on nouveau DX11 cards
Product Mesa
Version git
Hardware Other
OS All
Status NEW
Severity normal
Priority medium
Component Drivers/DRI/nouveau
Assignee nouveau@lists.freedesktop.org
Reporter siro@das-labor.org
QA Contact nouveau@lists.freedesktop.org

Guild Wars 2 32bit crashes on DirectX 11 capable Nvidia cards using OpenGL and
Gallium Nine state tracker.
It doesn't crash on BARTS (AMD HD6850) and it doesn't crash on NV84 (Nvidia
Geforce 8600GT).

Bug reports:
https://bugs.winehq.org/show_bug.cgi?id=34342
https://github.com/iXit/Mesa-3D/issues/153

While this is referred as "Out of Memory" my guess is that the GuildWars2 crash
reporter show wrong memory usage. Don't focus on that.

Using d3dretrace and valgrind I got this:
https://github.com/iXit/Mesa-3D/issues/153#issuecomment-157977989


You are receiving this mail because:
  • You are the QA Contact for the bug.
  • You are the assignee for the bug.
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