From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 93292] "Thea: The Awakening" world map textures not rendered
(blue background)
Date: Wed, 23 Dec 2015 11:16:41 +0000
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Date: Wed, 23 Dec 2015 11:16:41 +0000
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https://bugs.freedesktop.org/show_bug.cgi?id=93292
--- Comment #3 from Jan-Marek Glogowski ---
(In reply to Ilia Mirkin from comment #2)
> In case it's of any interest, I tested this on nouveau -- on nvc0 (GF108)
> the trace replays seemingly fine. On nv50 (GT215), I also get a failure on
> the map screen, but it's different -- everything is drawn except the
> background, so it appears as though it's all black(ish), with trees/etc
> drawn over it.
The current bugs component is tagged Drivers/Gallium/r600
Probably you should open a new bug for nv50 or change the component, otherwise
it'll probably be unnoticed. I'm actually not sure if the component is right,
as I expected it to be reported to the mesa-dev mailing list.
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Date: Wed, 23 Dec 2015 11:16:41 +0000
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Comment # 3
on bug 93292
from Jan-Marek Glogowski
(In reply to Ilia Mirkin from comment #2)
> In case it's of any interest, I tested this on nouveau -- on nvc0 (GF108)
> the trace replays seemingly fine. On nv50 (GT215), I also get a failure on
> the map screen, but it's different -- everything is drawn except the
> background, so it appears as though it's all black(ish), with trees/etc
> drawn over it.
The current bugs component is tagged Drivers/Gallium/r600
Probably you should open a new bug for nv50 or change the component, otherwise
it'll probably be unnoticed. I'm actually not sure if the component is right,
as I expected it to be reported to the mesa-dev mailing list.
You are receiving this mail because:
- You are the assignee for the bug.
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