From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 94388] r600_blit.c:281: r600_decompress_depth_textures:
Assertion `tex->is_depth && !tex->is_flushing_texture' failed.
Date: Thu, 03 Mar 2016 12:46:32 +0000
Message-ID:
Bug ID
94388
Summary
r600_blit.c:281: r600_decompress_depth_textures: Assertion `tex->is_depth && !tex->is_flushing_texture' failed.
Product
Mesa
Version
git
Hardware
x86 (IA32)
OS
Linux (All)
Status
NEW
Severity
normal
Priority
medium
Component
Drivers/Gallium/r600
Assignee
dri-devel@lists.freedesktop.org
Reporter
iive@yahoo.com
QA Contact
dri-devel@lists.freedesktop.org
am\steamapps\common\Crysis\bin32\crysis.exe: r600_blit.c:281:
r600_decompress_depth_textures: Assertion `tex->is_depth &&
!tex->is_flushing_texture' failed.
fixme:faultrep:ReportFault 0x738120 0x0 stub
This is a regression and bisect narrowed it down to:
---
commit 757071ca7cdda12d2974614f9a9d02d5a834f38c
Author: Fredrik Höglund <fredrik@kde.org>
Date: Fri Jan 8 16:31:14 2016 -0500
st/mesa: Accelerate PBO uploads
---
Unfortunately I was not able to get backtrace or apitrace (d3d9 or opengl).
For me the bug is triggered when using the wine native d3d9 to opengl wrapper,
running the steam version of Crysis 1. The game starts, shows intros and menus,
loading screen, but crashes when level is started.