From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 94900] HD6950 GPU lockup loop with various steam games (octodad[always], saints row 4[always], dead island[always], grid autosport[sometimes])
Date: Sun, 17 Jul 2016 21:36:00 +0000 [thread overview]
Message-ID: <bug-94900-502-dFYffwmLEC@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-94900-502@http.bugs.freedesktop.org/>
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https://bugs.freedesktop.org/show_bug.cgi?id=94900
iive@yahoo.com changed:
What |Removed |Added
----------------------------------------------------------------------------
CC| |iive@yahoo.com
--- Comment #18 from iive@yahoo.com ---
Created attachment 125121
--> https://bugs.freedesktop.org/attachment.cgi?id=125121&action=edit
Octrodad crashing pixel shader - TGSI, disassembly of normal and SB optimised
versions
I used SB_DSKIP_* variables to narrow down the exact shader that causes the
crash.
The shader is big and complicated. It does contain loops, breaks, if/then/else
statements, jumps.
Just a note. `glretrace` outputs 2-3 more shaders after the dump point, so it
won't always be the last shader. Still the correct 2 shaders are output right
before the dump.
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next prev parent reply other threads:[~2016-07-17 21:36 UTC|newest]
Thread overview: 45+ messages / expand[flat|nested] mbox.gz Atom feed top
2016-04-11 21:41 [Bug 94900] Regression: HD6950 GPU lockup with octodad: dadliest catch bugzilla-daemon
2016-04-11 22:52 ` [Bug 94900] " bugzilla-daemon
2016-04-11 22:53 ` bugzilla-daemon
2016-04-15 3:49 ` bugzilla-daemon
2016-05-03 11:05 ` [Bug 94900] HD6950 GPU lockup with various steam games (octodad, saints row 4) bugzilla-daemon
2016-05-03 11:06 ` bugzilla-daemon
2016-05-04 21:23 ` bugzilla-daemon
2016-05-06 11:37 ` bugzilla-daemon
2016-05-06 11:38 ` bugzilla-daemon
2016-05-06 19:30 ` bugzilla-daemon
2016-05-06 20:32 ` bugzilla-daemon
2016-05-16 9:05 ` bugzilla-daemon
2016-05-16 9:05 ` [Bug 94900] HD6950 GPU lockup loop with various steam games (octodad, saints row 4, grid autosport) bugzilla-daemon
2016-05-16 10:00 ` bugzilla-daemon
2016-06-06 11:57 ` bugzilla-daemon
2016-06-06 11:58 ` bugzilla-daemon
2016-07-12 22:21 ` bugzilla-daemon
2016-07-13 12:06 ` bugzilla-daemon
2016-07-16 1:50 ` bugzilla-daemon
2016-07-16 10:51 ` bugzilla-daemon
2016-07-16 13:53 ` bugzilla-daemon
2016-07-16 14:18 ` [Bug 94900] HD6950 GPU lockup loop with various steam games (octodad, saints row 4, dead island, " bugzilla-daemon
2016-07-16 16:20 ` bugzilla-daemon
2016-07-16 16:20 ` bugzilla-daemon
2016-07-16 16:26 ` [Bug 94900] HD6950 GPU lockup loop with various steam games (octodad[always], saints row 4[always], dead island[always], grid autosport[sometimes]) bugzilla-daemon
2016-07-17 21:36 ` bugzilla-daemon [this message]
2016-07-18 9:04 ` bugzilla-daemon
2016-07-18 10:26 ` bugzilla-daemon
2016-07-23 8:43 ` bugzilla-daemon
2016-09-02 8:11 ` bugzilla-daemon
2016-09-09 4:52 ` bugzilla-daemon
2016-09-17 20:23 ` bugzilla-daemon
2016-09-18 15:37 ` bugzilla-daemon
2016-09-22 14:59 ` bugzilla-daemon
2016-09-23 7:35 ` bugzilla-daemon
2016-09-28 17:26 ` bugzilla-daemon
2016-09-28 17:40 ` bugzilla-daemon
2016-10-02 10:07 ` bugzilla-daemon
2016-10-02 10:13 ` bugzilla-daemon
2016-10-02 10:29 ` bugzilla-daemon
2016-10-04 15:47 ` bugzilla-daemon
2016-10-30 9:11 ` bugzilla-daemon
2016-12-16 13:32 ` bugzilla-daemon
2016-12-22 8:37 ` bugzilla-daemon
2017-01-12 10:53 ` bugzilla-daemon
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