Bug ID 95190
Summary Tomb Raider with PostProcessing enable and Depth of Field set to Ultra has white stuff in the foreground
Product Mesa
Version git
Hardware Other
OS All
Status NEW
Severity normal
Priority medium
Component Drivers/DRI/nouveau
Assignee nouveau@lists.freedesktop.org
Reporter freedesktop@karolherbst.de
QA Contact nouveau@lists.freedesktop.org

ostProcessing + Depth of Field Ultra gives bright white stuff in the foreground
making the game unplayable

Trace: https://drive.google.com/open?id=0B78S7GSrzebIaExsb1FNSUNPTDA


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