Bug ID 95403
Summary [GK110] misaligned_gpr spamming dmesg when playing victor vran
Product Mesa
Version git
Hardware x86-64 (AMD64)
OS Linux (All)
Status NEW
Severity minor
Priority medium
Component Drivers/DRI/nouveau
Assignee nouveau@lists.freedesktop.org
Reporter tomenglund26@gmail.com
QA Contact nouveau@lists.freedesktop.org

kernel: 4.5.2
mesa: 11.3.0_devel.81287.59156b2

when playing victor vran dmesg gets spammed with MISALIGNED_GPR and
MULTIPLE_WARP_ERRORS, the game runs and i cant notice any particular side
effects from it, i have apitraced it and found the bad
glDrawElementsInstancedBaseVertex call. karolherbst didnt get it when replaying
the trace which is why we suspected its a gk110+ issue.

the call happends in frame 228 and call 372955 according to qapitrace.

trace is a bit big, 372mb compressed.

trace:
https://www.dropbox.com/s/lxrt0oneqaz4mvb/victorvran.tar.xz?dl=1

dmesg:
https://gist.github.com/gulafaran/012338e3c3d07c34e289957cb934f5ed

GL_FRAGMENT_SHADER from qapitrace:
https://gist.github.com/gulafaran/2dfa0998770e3b35468013df07216e71

GL_VERTEX_SHADER from qapitrace:
https://gist.github.com/gulafaran/cb51eae8ba9bdb79ed59ca8988266e39


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