From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ@public.gmane.org Subject: [Bug 95403] New: [GK110] misaligned_gpr spamming dmesg when playing victor vran Date: Sat, 14 May 2016 20:53:14 +0000 Message-ID: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============0962922584==" Return-path: List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: nouveau-bounces-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org Sender: "Nouveau" To: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org List-Id: nouveau.vger.kernel.org --===============0962922584== Content-Type: multipart/alternative; boundary="14632591930.980eF.23655"; charset="UTF-8" --14632591930.980eF.23655 Date: Sat, 14 May 2016 20:53:13 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D95403 Bug ID: 95403 Summary: [GK110] misaligned_gpr spamming dmesg when playing victor vran Product: Mesa Version: git Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: minor Priority: medium Component: Drivers/DRI/nouveau Assignee: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org Reporter: tomenglund26-Re5JQEeQqe8AvxtiuMwx3w@public.gmane.org QA Contact: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org kernel: 4.5.2 mesa: 11.3.0_devel.81287.59156b2 when playing victor vran dmesg gets spammed with MISALIGNED_GPR and MULTIPLE_WARP_ERRORS, the game runs and i cant notice any particular side effects from it, i have apitraced it and found the bad glDrawElementsInstancedBaseVertex call. karolherbst didnt get it when repla= ying the trace which is why we suspected its a gk110+ issue. the call happends in frame 228 and call 372955 according to qapitrace. trace is a bit big, 372mb compressed. trace: https://www.dropbox.com/s/lxrt0oneqaz4mvb/victorvran.tar.xz?dl=3D1 dmesg: https://gist.github.com/gulafaran/012338e3c3d07c34e289957cb934f5ed GL_FRAGMENT_SHADER from qapitrace: https://gist.github.com/gulafaran/2dfa0998770e3b35468013df07216e71 GL_VERTEX_SHADER from qapitrace: https://gist.github.com/gulafaran/cb51eae8ba9bdb79ed59ca8988266e39 --=20 You are receiving this mail because: You are the QA Contact for the bug. You are the assignee for the bug.= --14632591930.980eF.23655 Date: Sat, 14 May 2016 20:53:13 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated
Bug ID 95403
Summary [GK110] misaligned_gpr spamming dmesg when playing victor vran
Product Mesa
Version git
Hardware x86-64 (AMD64)
OS Linux (All)
Status NEW
Severity minor
Priority medium
Component Drivers/DRI/nouveau
Assignee nouveau@lists.freedesktop.org
Reporter tomenglund26@gmail.com
QA Contact nouveau@lists.freedesktop.org

kernel: 4.5.2
mesa: 11.3.0_devel.81287.59156b2

when playing victor vran dmesg gets spammed with MISALIGNED_GPR and
MULTIPLE_WARP_ERRORS, the game runs and i cant notice any particular side
effects from it, i have apitraced it and found the bad
glDrawElementsInstancedBaseVertex call. karolherbst didnt get it when repla=
ying
the trace which is why we suspected its a gk110+ issue.

the call happends in frame 228 and call 372955 according to qapitrace.

trace is a bit big, 372mb compressed.

trace:
https://www.dropbox.com/s/lxrt0oneqaz4mvb/victorvran.tar.xz?dl=3D1

dmesg:
https://gist.github.com/gulafaran/012338e3c3d07c34e289957cb934f5ed

GL_FRAGMENT_SHADER from qapitrace:
https://gist.github.com/gulafaran/2dfa0998770e3b35468013df07216e71

GL_VERTEX_SHADER from qapitrace:
https://gist.github.com/gulafaran/cb51eae8ba9bdb79ed59ca8988266e39<=
/pre>
        


You are receiving this mail because:
  • You are the QA Contact for the bug.
  • You are the assignee for the bug.
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