From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 95438] Elemental demo compute shader takes ages to compile
Date: Tue, 17 May 2016 02:01:15 +0000
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Date: Tue, 17 May 2016 02:01:15 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
https://bugs.freedesktop.org/show_bug.cgi?id=3D95438
Bug ID: 95438
Summary: Elemental demo compute shader takes ages to compile
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: airlied@freedesktop.org
QA Contact: dri-devel@lists.freedesktop.org
Created attachment 123804
--> https://bugs.freedesktop.org/attachment.cgi?id=3D123804&action=3Dedit
compute shader and GLSL/TGSI/llvm IR.
After fixing the two GLSL bugs, I hit a case where one of the compute shade=
rs
in=20
ElementalDemo takes a long long time to compile and consumes a lot of memory
doing so.
#0 llvm::SUnit::addPred (this=3Dthis@entry=3D0x7fa8da02fae0, D=3D...,
Required=3DRequired@entry=3Dtrue)
at /home/airlied/devel/llvm/lib/CodeGen/ScheduleDAG.cpp:67
#1 0x00007fa92c946d2d in llvm::ScheduleDAGInstrs::addPhysRegDataDeps
(this=3Dthis@entry=3D0x7fa9248d3840, SU=3DSU@entry=3D0x7fa8d9833c40,=20
OperIdx=3DOperIdx@entry=3D8) at
/home/airlied/devel/llvm/lib/CodeGen/ScheduleDAGInstrs.cpp:318
#2 0x00007fa92c947198 in llvm::ScheduleDAGInstrs::addPhysRegDeps
(this=3Dthis@entry=3D0x7fa9248d3840, SU=3DSU@entry=3D0x7fa8d9833c40,=20
OperIdx=3DOperIdx@entry=3D8) at
/home/airlied/devel/llvm/lib/CodeGen/ScheduleDAGInstrs.cpp:370
#3 0x00007fa92c94fd1e in llvm::ScheduleDAGInstrs::buildSchedGraph
(this=3Dthis@entry=3D0x7fa9248d3840, AA=3D0x7fa8e2e55b10,=20
RPTracker=3DRPTracker@entry=3D0x0, PDiffs=3DPDiffs@entry=3D0x0, LIS=3DL=
IS@entry=3D0x0,
TrackLaneMasks=3DTrackLaneMasks@entry=3Dfalse)
at /home/airlied/devel/llvm/lib/CodeGen/ScheduleDAGInstrs.cpp:959
#4 0x00007fa92c8ff02b in (anonymous namespace)::SchedulePostRATDList::sche=
dule
(this=3Dthis@entry=3D0x7fa9248d3840)
at /home/airlied/devel/llvm/lib/CodeGen/PostRASchedulerList.cpp:391
#5 0x00007fa92c8ffbbe in (anonymous
namespace)::PostRAScheduler::runOnMachineFunction (this=3D0x7fa8e284a500, F=
n=3D...)
at /home/airlied/devel/llvm/lib/CodeGen/PostRASchedulerList.cpp:360
#6 0x00007fa92c880721 in llvm::MachineFunctionPass::runOnFunction
(this=3D0x7fa8e284a500, F=3D...)
at /home/airlied/devel/llvm/lib/CodeGen/MachineFunctionPass.cpp:60
--=20
You are receiving this mail because:
You are the assignee for the bug.=
--14634504750.8F079F38.12239
Date: Tue, 17 May 2016 02:01:15 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
| Bug ID |
95438
|
| Summary |
Elemental demo compute shader takes ages to compile
|
| Product |
Mesa
|
| Version |
git
|
| Hardware |
Other
|
| OS |
All
|
| Status |
NEW
|
| Severity |
normal
|
| Priority |
medium
|
| Component |
Drivers/Gallium/radeonsi
|
| Assignee |
dri-devel@lists.freedesktop.org
|
| Reporter |
airlied@freedesktop.org
|
| QA Contact |
dri-devel@lists.freedesktop.org
|
Created at=
tachment 123804 [details]
compute shader and GLSL/TGSI/llvm IR.
After fixing the two GLSL bugs, I hit a case where one of the compute shade=
rs
in=20
ElementalDemo takes a long long time to compile and consumes a lot of memory
doing so.
#0 llvm::SUnit::addPred (this=3Dthis@entry=3D0x7fa8da02fae0, D=3D...,
Required=3DRequired@entry=3Dtrue)
at /home/airlied/devel/llvm/lib/CodeGen/ScheduleDAG.cpp:67
#1 0x00007fa92c946d2d in llvm::ScheduleDAGInstrs::addPhysRegDataDeps
(this=3Dthis@entry=3D0x7fa9248d3840, SU=3DSU@entry=3D0x7fa8d9833c40=
,=20
OperIdx=3DOperIdx@entry=3D8) at
/home/airlied/devel/llvm/lib/CodeGen/ScheduleDAGInstrs.cpp:318
#2 0x00007fa92c947198 in llvm::ScheduleDAGInstrs::addPhysRegDeps
(this=3Dthis@entry=3D0x7fa9248d3840, SU=3DSU@entry=3D0x7fa8d9833c40=
,=20
OperIdx=3DOperIdx@entry=3D8) at
/home/airlied/devel/llvm/lib/CodeGen/ScheduleDAGInstrs.cpp:370
#3 0x00007fa92c94fd1e in llvm::ScheduleDAGInstrs::buildSchedGraph
(this=3Dthis@entry=3D0x7fa9248d3840, AA=3D0x7fa8e2e55b10,=20
RPTracker=3DRPTracker@entry=3D0x0, PDiffs=3DPDiffs@entry=3D0x0,=
LIS=3DLIS@entry=3D0x0,
TrackLaneMasks=3DTrackLaneMasks@entry=3Dfalse)
at /home/airlied/devel/llvm/lib/CodeGen/ScheduleDAGInstrs.cpp:959
#4 0x00007fa92c8ff02b in (anonymous namespace)::SchedulePostRATDList::sche=
dule
(this=3Dthis@entry=3D0x7fa9248d3840)
at /home/airlied/devel/llvm/lib/CodeGen/PostRASchedulerList.cpp:391
#5 0x00007fa92c8ffbbe in (anonymous
namespace)::PostRAScheduler::runOnMachineFunction (this=3D0x7fa8e284a500, F=
n=3D...)
at /home/airlied/devel/llvm/lib/CodeGen/PostRASchedulerList.cpp:360
#6 0x00007fa92c880721 in llvm::MachineFunctionPass::runOnFunction
(this=3D0x7fa8e284a500, F=3D...)
at /home/airlied/devel/llvm/lib/CodeGen/MachineFunctionPass.cpp:60
You are receiving this mail because:
- You are the assignee for the bug.
=
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