From: bugzilla-daemon@freedesktop.org
To: dri-devel@lists.freedesktop.org
Subject: [Bug 95474] Bioshock Infinite and DiRT Showdown perform very poorly on any GPU with GCN >=1.1
Date: Wed, 18 May 2016 21:09:52 +0000 [thread overview]
Message-ID: <bug-95474-502-YVOCwvD8Fa@http.bugs.freedesktop.org/> (raw)
In-Reply-To: <bug-95474-502@http.bugs.freedesktop.org/>
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https://bugs.freedesktop.org/show_bug.cgi?id=95474
--- Comment #3 from Jan Ziak <0xe2.0x9a.0x9b@gmail.com> ---
(In reply to Alex Deucher from comment #2)
> Can you identify what component caused the regression? mesa? llvm? kernel?
That is a good question, but I do not know the answer.
Data:
Kernel: 4.6.0
Kernel module: radeon.ko
Resolution: 1920x1080
Game quality setting: Ultra
CPU: A10-7850K
CPU utilization: 120% (kernel-space is about 10% CPU)
GPU: R9 390
GPU utilization (radeontop): >>>> 15% <<<<
GPU performance level: forced max clocks
Based on this, it seems that the user-space component (mesa + llvm) is the
bottleneck.
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next prev parent reply other threads:[~2016-05-18 21:09 UTC|newest]
Thread overview: 17+ messages / expand[flat|nested] mbox.gz Atom feed top
2016-05-18 19:19 [Bug 95474] Bioshock Infinite and DiRT Showdown perform very poor on any GPU with GCN >=1.1 bugzilla-daemon
2016-05-18 19:22 ` [Bug 95474] Bioshock Infinite and DiRT Showdown perform very poorly " bugzilla-daemon
2016-05-18 19:26 ` bugzilla-daemon
2016-05-18 19:39 ` bugzilla-daemon
2016-05-18 21:09 ` bugzilla-daemon [this message]
2016-05-18 21:12 ` bugzilla-daemon
2016-05-18 21:13 ` bugzilla-daemon
2016-05-18 21:14 ` bugzilla-daemon
2016-05-19 17:36 ` bugzilla-daemon
2016-05-20 13:22 ` bugzilla-daemon
2016-05-24 20:21 ` bugzilla-daemon
2016-05-24 21:06 ` bugzilla-daemon
2016-05-24 21:24 ` bugzilla-daemon
2016-05-25 12:09 ` bugzilla-daemon
2016-05-25 14:14 ` bugzilla-daemon
2016-08-01 17:33 ` bugzilla-daemon
2016-08-14 21:27 ` bugzilla-daemon
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