From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ@public.gmane.org
Subject: [Bug 96274] New: [NVC0] Failure when compiling compute
shader: Assertion `bb->getFirst()->serial <= bb->getExit()->serial' failed
Date: Mon, 30 May 2016 04:06:06 +0000
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Date: Mon, 30 May 2016 04:06:06 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
https://bugs.freedesktop.org/show_bug.cgi?id=3D96274
Bug ID: 96274
Summary: [NVC0] Failure when compiling compute shader:
Assertion `bb->getFirst()->serial <=3D
bb->getExit()->serial' failed
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/nouveau
Assignee: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org
Reporter: imirkin-FrUbXkNCsVf2fBVCVOL8/A@public.gmane.org
QA Contact: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org
Created attachment 124171
--> https://bugs.freedesktop.org/attachment.cgi?id=3D124171&action=3Dedit
failing tgsi shader
This happens in GRID Autosport, when selecting one of the advanced graphics
options (global illumination or the one right next to it). The issue appear=
s to
be squarely in nouveau's optimizations.
It looks like we end up deciding that the first while loop can be removed? =
Or
somehow lose track of those BBs? Unclear. This in turn leads to BB:11 being
completely lost.
--=20
You are receiving this mail because:
You are the assignee for the bug.
You are the QA Contact for the bug.=
--14645811660.4eaef3.26554
Date: Mon, 30 May 2016 04:06:06 +0000
MIME-Version: 1.0
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
| Bug ID |
96274
|
| Summary |
[NVC0] Failure when compiling compute shader: Assertion `bb-&=
gt;getFirst()->serial <=3D bb->getExit()->serial' failed
|
| Product |
Mesa
|
| Version |
git
|
| Hardware |
Other
|
| OS |
All
|
| Status |
NEW
|
| Severity |
normal
|
| Priority |
medium
|
| Component |
Drivers/DRI/nouveau
|
| Assignee |
nouveau@lists.freedesktop.org
|
| Reporter |
imirkin@alum.mit.edu
|
| QA Contact |
nouveau@lists.freedesktop.org
|
Created attachment 124171 [details]
failing tgsi shader
This happens in GRID Autosport, when selecting one of the advanced graphics
options (global illumination or the one right next to it). The issue appear=
s to
be squarely in nouveau's optimizations.
It looks like we end up deciding that the first while loop can be removed? =
Or
somehow lose track of those BBs? Unclear. This in turn leads to BB:11 being
completely lost.
You are receiving this mail because:
- You are the assignee for the bug.
- You are the QA Contact for the bug.
=
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