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From: bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ@public.gmane.org
To: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org
Subject: [Bug 96391] New: Payday: The Heist has rendering issues when anti-aliasing enabled
Date: Sun, 05 Jun 2016 16:52:52 +0000	[thread overview]
Message-ID: <bug-96391-8800@http.bugs.freedesktop.org/> (raw)


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https://bugs.freedesktop.org/show_bug.cgi?id=96391

            Bug ID: 96391
           Summary: Payday: The Heist has rendering issues when
                    anti-aliasing enabled
           Product: Mesa
           Version: git
          Hardware: Other
                OS: All
            Status: NEW
          Severity: normal
          Priority: medium
         Component: Drivers/DRI/nouveau
          Assignee: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org
          Reporter: gyebro69-Re5JQEeQqe8AvxtiuMwx3w@public.gmane.org
        QA Contact: nouveau-PD4FTy7X32lNgt0PjOBp9y5qC8QIuHrW@public.gmane.org

Created attachment 124335
  --> https://bugs.freedesktop.org/attachment.cgi?id=124335&action=edit
screenshot, comparison (nouveau vs. nvidia, AA enabled)

When I launch Payday: The Heist in Wine, everything looks fine in the menus.
The problem arises when I start a mission: the loading screen becomes way too
dark so hardly anything can be seen. When the actual mission is loaded the
screen looks as if it was rendered with some special effect applied. 
I'm attaching a screenshot here to demonstrate what the game looks like with
nouveau and nvidia 340.xx

If I disable in-game anti-aliasing then the game renders properly, except for
the loading screen which still remains so dark (maybe the game always uses AA
on the loading screen, or it is a different issue).

If I start the game with the software renderer (LIBGL_ALWAYS_SOFTWARE=1) then
both the loading screen and the actual game are rendered properly.

Trace created with apitrace (uncompressed 185M):
https://drive.google.com/open?id=0B-tTbLKBl-tOOG9fNklaYzZUekE

Fedora 23 32-bit
Linux kernel: 4.6
Libdrm 2.4.68
OpenGL vendor string: nouveau
OpenGL renderer string: Gallium 0.4 on NV92
OpenGL core profile version string: 3.3 (Core Profile) Mesa 12.1.0-devel
(git-fd6bbc2)
OpenGL core profile shading language version string: 3.30

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             reply	other threads:[~2016-06-05 16:52 UTC|newest]

Thread overview: 5+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2016-06-05 16:52 bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ [this message]
     [not found] ` <bug-96391-8800-V0hAGp6uBxMKqLRl/0Ahz6D7qz1kEfGD2LY78lusg7I@public.gmane.org/>
2016-06-05 17:07   ` [Bug 96391] Payday: The Heist has rendering issues when anti-aliasing enabled bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2016-06-05 19:18   ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2016-06-05 19:20   ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ
2019-09-18 20:42   ` bugzilla-daemon-CC+yJ3UmIYqDUpFQwHEjaQ

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