"Alien: Isolation" began showing some problems related to compute shaders
today. Alien, Ripley and any other characters (droids...) have their appearance
flickering and showing strange colors. Bisecting gave the following.
3b44864ab794ea487d22499e7e2c42565aaac085 is the first bad commit
commit 3b44864ab794ea487d22499e7e2c42565aaac085
Author: Marek Olšák <marek.olsak@amd.com>
Date: Fri Jun 3 19:17:46 2016 +0200
radeonsi: fix images with level > 0
This should fix spec@arb_shader_image_load_store@level.
Broken by:
Commit: 95c5bbae66af3ca1f805d94f6fe8d8e4ba2c9c43
radeonsi: set some image descriptor fields at bind time
Reviewed-by: Bas Nieuwenhuizen <bas@basnieuwenhuizen.nl>
:040000 040000 48196e8b6f41a823b3ec07e9aa21dd3c01ac7edc
e6524187d496af18187effda79adad6b84774f2d M src
Using latest ddx and drm from git repository, kernel 4.7-rc2 on ArchLinux 64.