From mboxrd@z Thu Jan 1 00:00:00 1970 From: bugzilla-daemon@freedesktop.org Subject: [Bug 96835] "gallium: Force blend color to 16-byte alignment" crash with "-march=native -O3" causes some 32bit games to crash Date: Wed, 06 Jul 2016 23:05:24 +0000 Message-ID: Mime-Version: 1.0 Content-Type: multipart/mixed; boundary="===============1559872084==" Return-path: Received: from culpepper.freedesktop.org (culpepper.freedesktop.org [IPv6:2610:10:20:722:a800:ff:fe98:4b55]) by gabe.freedesktop.org (Postfix) with ESMTP id 303F36E1F0 for ; Wed, 6 Jul 2016 23:05:24 +0000 (UTC) List-Unsubscribe: , List-Archive: List-Post: List-Help: List-Subscribe: , Errors-To: dri-devel-bounces@lists.freedesktop.org Sender: "dri-devel" To: dri-devel@lists.freedesktop.org List-Id: dri-devel@lists.freedesktop.org --===============1559872084== Content-Type: multipart/alternative; boundary="14678463230.Eadc801D.18626"; charset="UTF-8" --14678463230.Eadc801D.18626 Date: Wed, 6 Jul 2016 23:05:23 +0000 MIME-Version: 1.0 Content-Type: text/plain; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated https://bugs.freedesktop.org/show_bug.cgi?id=3D96835 Bug ID: 96835 Summary: "gallium: Force blend color to 16-byte alignment" crash with "-march=3Dnative -O3" causes some 32bit games to crash Product: Mesa Version: git Hardware: x86-64 (AMD64) OS: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/Gallium/radeonsi Assignee: dri-devel@lists.freedesktop.org Reporter: raffarti@zoho.com QA Contact: dri-devel@lists.freedesktop.org Building mesa with "-march=3Dnative -O3" causes some 32 bit games to crash = at start since "gallium: Force blend color to 16-byte alignment" patch (d8d6091a846ac2a40a011d512d6d57f6c8442e6a). This happens using both opengl = or nine. Everything works as expected using "-march=3Dnative -O2". tested games are: Native: The Talos Princible (32 bit) -- Always crash The Talos Princible (64 bit) -- Works Wine (32bit): League of Legends -- Always crash World of Warcraft 1.21 -- Always crash World of Warcraft 2.4.3 -- Sometimes crashes World of Warcraft 3.3.5 -- Most times works --=20 You are receiving this mail because: You are the assignee for the bug.= --14678463230.Eadc801D.18626 Date: Wed, 6 Jul 2016 23:05:23 +0000 MIME-Version: 1.0 Content-Type: text/html; charset="UTF-8" Content-Transfer-Encoding: quoted-printable X-Bugzilla-URL: http://bugs.freedesktop.org/ Auto-Submitted: auto-generated
Bug ID 96835
Summary "gallium: Force blend color to 16-byte alignment" c= rash with "-march=3Dnative -O3" causes some 32bit games to crash
Product Mesa
Version git
Hardware x86-64 (AMD64)
OS Linux (All)
Status NEW
Severity normal
Priority medium
Component Drivers/Gallium/radeonsi
Assignee dri-devel@lists.freedesktop.org
Reporter raffarti@zoho.com
QA Contact dri-devel@lists.freedesktop.org

Building mesa with "-march=3Dnative -O3" causes some=
 32 bit games to crash at
start since "gallium: Force blend color to 16-byte alignment" pat=
ch
(d8d6091a846ac2a40a011d512d6d57f6c8442e6a). This happens using both opengl =
or
nine. Everything works as expected using "-march=3Dnative -O2".
tested games are:
Native:
The Talos Princible (32 bit) -- Always crash
The Talos Princible (64 bit) -- Works
Wine (32bit):
League of Legends -- Always crash
World of Warcraft 1.21 -- Always crash
World of Warcraft 2.4.3 -- Sometimes crashes
World of Warcraft 3.3.5 -- Most times works


You are receiving this mail because:
  • You are the assignee for the bug.
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