From mboxrd@z Thu Jan 1 00:00:00 1970
From: bugzilla-daemon@freedesktop.org
Subject: [Bug 96835] "gallium: Force blend color to 16-byte alignment" crash
with "-march=native -O3" causes some 32bit games to crash
Date: Wed, 06 Jul 2016 23:05:24 +0000
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Date: Wed, 6 Jul 2016 23:05:23 +0000
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X-Bugzilla-URL: http://bugs.freedesktop.org/
Auto-Submitted: auto-generated
https://bugs.freedesktop.org/show_bug.cgi?id=3D96835
Bug ID: 96835
Summary: "gallium: Force blend color to 16-byte alignment"
crash with "-march=3Dnative -O3" causes some 32bit games
to crash
Product: Mesa
Version: git
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/Gallium/radeonsi
Assignee: dri-devel@lists.freedesktop.org
Reporter: raffarti@zoho.com
QA Contact: dri-devel@lists.freedesktop.org
Building mesa with "-march=3Dnative -O3" causes some 32 bit games to crash =
at
start since "gallium: Force blend color to 16-byte alignment" patch
(d8d6091a846ac2a40a011d512d6d57f6c8442e6a). This happens using both opengl =
or
nine. Everything works as expected using "-march=3Dnative -O2".
tested games are:
Native:
The Talos Princible (32 bit) -- Always crash
The Talos Princible (64 bit) -- Works
Wine (32bit):
League of Legends -- Always crash
World of Warcraft 1.21 -- Always crash
World of Warcraft 2.4.3 -- Sometimes crashes
World of Warcraft 3.3.5 -- Most times works
--=20
You are receiving this mail because:
You are the assignee for the bug.=
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Date: Wed, 6 Jul 2016 23:05:23 +0000
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Auto-Submitted: auto-generated
| Bug ID |
96835
|
| Summary |
"gallium: Force blend color to 16-byte alignment" c=
rash with "-march=3Dnative -O3" causes some 32bit games to crash
|
| Product |
Mesa
|
| Version |
git
|
| Hardware |
x86-64 (AMD64)
|
| OS |
Linux (All)
|
| Status |
NEW
|
| Severity |
normal
|
| Priority |
medium
|
| Component |
Drivers/Gallium/radeonsi
|
| Assignee |
dri-devel@lists.freedesktop.org
|
| Reporter |
raffarti@zoho.com
|
| QA Contact |
dri-devel@lists.freedesktop.org
|
Building mesa with "-march=3Dnative -O3" causes some=
32 bit games to crash at
start since "gallium: Force blend color to 16-byte alignment" pat=
ch
(d8d6091a846ac2a40a011d512d6d57f6c8442e6a). This happens using both opengl =
or
nine. Everything works as expected using "-march=3Dnative -O2".
tested games are:
Native:
The Talos Princible (32 bit) -- Always crash
The Talos Princible (64 bit) -- Works
Wine (32bit):
League of Legends -- Always crash
World of Warcraft 1.21 -- Always crash
World of Warcraft 2.4.3 -- Sometimes crashes
World of Warcraft 3.3.5 -- Most times works
You are receiving this mail because:
- You are the assignee for the bug.
=
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