Bug ID 97067
Summary WebGL: conformance/glsl/misc/shaders-with-invariance.html Fail
Product Mesa
Version 11.2
Hardware Other
OS All
Status NEW
Severity normal
Priority medium
Component Drivers/DRI/nouveau
Assignee nouveau@lists.freedesktop.org
Reporter lukebenes@hotmail.com
QA Contact nouveau@lists.freedesktop.org

With a GeForce GTX 650 and Mesa 11.2.0 I'm getting the following failure on
Google Chrome and Firefox


https://www.khronos.org/registry/webgl/conformance-suites/1.0.3/conformance/glsl/misc/shaders-with-invariance.html?webglVersion=1


test: vertex shader with variant varying and fragment shader with invariant
(global setting) varying must fail

FAIL [unexpected fragment shader compile status] (expected: true) vertex shader
with variant varying and fragment shader with invariant (global setting)
varying must fail


test: vertex shader with invariant varying and fragment shader with invariant
(global setting) varying must succeed

FAIL [unexpected fragment shader compile status] (expected: true) vertex shader
with invariant varying and fragment shader with invariant (global setting)
varying must succeed


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